Answer Please: Why do people need PR mats as opposed to high q above ground mats?
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
choice and excellent no? I know for sure BASIC, FINE, and now SUPREME do not have the SET RACE CRAFT on them.... but only CHOICE? bah... I think they should totally just nerf that whole thing about set races for the choice (maybe excel ) mats, and let the users create things using different variables of mats from different parts of the lands to create more UNIQUE end items... so we don't get the same things twice in a row... I am a newbie crafter, so I wouldn't understand it from a lvl200 crafter's point of view, but I would like to create things no one else could, other than having my NAME in the CRAFTER spot, nothing else distinguishes it from other items of the same name/quality. (maybe color)
In response to the ignorant players out there:
I have more heart than anyone would know I will let you in on a little secret... I am doing this for my newborn daughter... no one else... I like that game, but I do not have the time anymore. My first priority is to my daughter. End of story.
I have more heart than anyone would know I will let you in on a little secret... I am doing this for my newborn daughter... no one else... I like that game, but I do not have the time anymore. My first priority is to my daughter. End of story.
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
overide1 wrote:raynes, you are a closed minded and a flamer. i suppose thats a personal attack but i am doing my best to remain civil with you. i will no longer spend time trying to converse with someone unwilling to take the time and consideration to listen to others views as well. all you do is hi-jack threads and make it us against you.
you even created a thread when one was allready going about this exact issue. if you think simply by arguing every issue it makes you seem intelligent your wrong. i am fine with people looking for attention but you go about it in a malicious manner and i will no longer participate.
thanks again for the quick reply to the current issue cerest.
If you feel that I have personally attacked you or anyone, report me to the board moderators. They will delete any post that amounts to that.
The reality is that I have an opinion and it doesn't agree with you or many members of this board. And the sad fact is that unless you smile, agree with the masses, and not carry your own opinion, you get told you personally attack people and that you flame others.
What makes this even better is that because I have made my opinion known and I have stuck by it, certain players in game have choosen to blacklist me. I was actually told in game last night that people couldn't help me because I upset one player. It was as if this one player had control over an entire land and people were afraid to upset him.
Personally I think it's absurd and sad that you have taken my comments and opinions as personal attacks. You want to harvest in the PR, you want to harvest with ease? Go right ahead. But just becuase you want that don't expect my to share your view on things.
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
Supreme is easier to find in PR. AND PR foraging is another way to gather SP easier than trying to gain level 156 in X style of foraging.
There are much easier places for grinding up forage than PR. Comparing, say Thesos (with merchants right nearby, and guards, and water, and q200 mats) to most pre-nexus-event PR foraging spots in PR, is kinda like comparing a country club to Central Park in regards to ease/safety of leveling.
The fact that they have better stats is not nearly as big of an issue as the lack of the silly only in x race crafting thing that gets stuck on choice mats.
Then why can't these people be satisfied with using basic and fine mats for grinding? Don't need PR for that. For craft grinding purposes, you'll level your craft slower due to remote location/deaths in the PR (even slower if you don't have a 150+ forage for underground prospection specialization) than you will next to a hawker/tribe/town where you can forage/craft/sell all within a 200m radius.
Needing PR mats because they are universal for grinding different craft styles makes little to no sense. Every race has much more easily and safer accessable universal mats in every continent(yes, even trykers have easier accessable mats, with nice hawkers nearby to sell your merchandise to, so you never have to leave the nice foraging area unless a pick or crafting tool breaks) then the Prime Roots.
I'd love to be able to grind on Supreme Kitin Larva, since they work for every mat type and craft style.
Could I get them alot easier before this patch? Yes.
Are there much easier/faster/safer alternatives? Yes.
Would it makes sense to try and grind craft on Larva now? No.
Save getting good mats (to be used for gear to seriously play in) for a nice little entertainment some night with some friends. Go clear out some mobs, and dig away. It'll probably turn out to be more enjoyable than doing it solo with little to no mobs around like before.
Poker of things, caster of sparklies, maker of stuff, digger of dirt, wanderer of paths....
Oh yea, and Princess~
Oh yea, and Princess~
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
I use PR mats for multiracial crafting, because while I can grind my crafting up on basics, I can't actually make items worth a squat once I do get my craft up. When it comes to making items of quality as a multiracial crafter, I need my PR harvest up. As long as PR harvest is something I'm working on, may as well grind crafts with the mats instead of selling them, right? 8)
Desert I'm getting up as a secondary skill, for extra SP and extra mats, but only to grind with, not to make zorai/matis/tryker items with.
Desert I'm getting up as a secondary skill, for extra SP and extra mats, but only to grind with, not to make zorai/matis/tryker items with.
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
There's a difference between seeing PR harvest as a "solo-only" skill and wanting the option to solo it. Enforced grouping is a pretty big move, and it seems to be the direction Nevrax is going.
And it does run counter to what Nevrax has said in the past about the game. I can have fun grouping, so I'm not frustrated enough to cancel or anything, but if this trend continues and solo is locked out I think the game as a whole will suffer for it.
And it does run counter to what Nevrax has said in the past about the game. I can have fun grouping, so I'm not frustrated enough to cancel or anything, but if this trend continues and solo is locked out I think the game as a whole will suffer for it.
Saiwin - Leader of the Silver Watch
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
xcomvic wrote:choice and excellent no? I know for sure BASIC, FINE, and now SUPREME do not have the SET RACE CRAFT on them.... but only CHOICE? bah... I think they should totally just nerf that whole thing about set races for the choice (maybe excel ) mats, and let the users create things using different variables of mats from different parts of the lands to create more UNIQUE end items... so we don't get the same things twice in a row... I am a newbie crafter, so I wouldn't understand it from a lvl200 crafter's point of view, but I would like to create things no one else could, other than having my NAME in the CRAFTER spot, nothing else distinguishes it from other items of the same name/quality. (maybe color)
someones been spreading the wrong info
lets get this straight:
Basic, fine and PR MATS can be crafted for any race
CHOICE-EXC-SUPREME non-PR mats can't!
and yes, there are supreme mats in areas besides PR,
not only Nexus, which is, btw, a "forest" area ( and very unfair to other race harvesters imho!! )
i've seen some supreme in Matis and heard of some being in Fyros lands too, no doubt there are also some spots in zorai / tryker.
I guess because most supreme mats come from PR people start thinking supreme=PR...
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
Ok about the we can't help you Raynes, I said you pissed off Zyran, he was a good friend to me and he has left this game, the reason we couldn't help you as I was saying was because we were hunting on the different end of the zone! I'm not going to drop a hunt and ask the other 8 members of a team to come help you. And despite all this we gave you directions on where you wanted to go and told you what to look out for.
As to the harvesting in the prime roots. The game goes something like this:
-The prime roots have always had better materials, which in turn give better items.
-The prime roots let you use the materials for any race crafting plan
-The prime roots spawn only choice,excellent and supreme
-The difference between supreme and choice is same as choice and basic
At the begining:
-very little aggro and no patrols.
-people harvest in roots for better mats to fulfill all races crafting needs.
-Nevraxx doesn't want low levels in roots so they add in the patrols
As it was a while ago:
-being cunning and dodging permitted you to harvest in roots to continue gaining your levels, it also kept fueling high quality items to players.
-Aggresive mobs were scattered througout the lands to make it more difficult to harvest but still doable.
As it is now (for how long?):
-Minimum level to harvest <-- This is the major issue everyone has and that you seem to be missing here. Imagine this in a non harvest context because it seems not many people harvest in game. Imagine if you were fighting yubos then they no longer gave XP, you have to move onto something bigger you go to gingos or something. After gingosyou need to move onto next region for your level. From a matis perspective, you no longer can fight in Majestic Gardens but ANYTHING in Forgotten Gardens won't give you XP so as a level 50 fighter you have to go tackle solo kinchers in KoD which would be impossible. Level 50 cannot fill the role of level 90 characters, it's that simple.
For the people who havn't harvested and said just careplan a source, the XP gained from careplanning is dependant on the other harvesters level, plus it cuts their XP in half. There are very few high level prime root foragers and it forces you to apprentice with them and it forces them to teach. What happens if those people aren't online, and when they are online do we flood them with tells?
The current state of affairs will not last so I'm afraid I'm wasting my breath and we're all overreacting, but with each patch I see more and more friends leaving this game disgusted by the management. People will tell me: "Nevraxx fixes things fast don't worry" I'm saying they shouldn't be put live broken.
--Faithfully Jaeton
As to the harvesting in the prime roots. The game goes something like this:
-The prime roots have always had better materials, which in turn give better items.
-The prime roots let you use the materials for any race crafting plan
-The prime roots spawn only choice,excellent and supreme
-The difference between supreme and choice is same as choice and basic
At the begining:
-very little aggro and no patrols.
-people harvest in roots for better mats to fulfill all races crafting needs.
-Nevraxx doesn't want low levels in roots so they add in the patrols
As it was a while ago:
-being cunning and dodging permitted you to harvest in roots to continue gaining your levels, it also kept fueling high quality items to players.
-Aggresive mobs were scattered througout the lands to make it more difficult to harvest but still doable.
As it is now (for how long?):
-Minimum level to harvest <-- This is the major issue everyone has and that you seem to be missing here. Imagine this in a non harvest context because it seems not many people harvest in game. Imagine if you were fighting yubos then they no longer gave XP, you have to move onto something bigger you go to gingos or something. After gingosyou need to move onto next region for your level. From a matis perspective, you no longer can fight in Majestic Gardens but ANYTHING in Forgotten Gardens won't give you XP so as a level 50 fighter you have to go tackle solo kinchers in KoD which would be impossible. Level 50 cannot fill the role of level 90 characters, it's that simple.
For the people who havn't harvested and said just careplan a source, the XP gained from careplanning is dependant on the other harvesters level, plus it cuts their XP in half. There are very few high level prime root foragers and it forces you to apprentice with them and it forces them to teach. What happens if those people aren't online, and when they are online do we flood them with tells?
The current state of affairs will not last so I'm afraid I'm wasting my breath and we're all overreacting, but with each patch I see more and more friends leaving this game disgusted by the management. People will tell me: "Nevraxx fixes things fast don't worry" I'm saying they shouldn't be put live broken.
--Faithfully Jaeton
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
sp4rh4wk wrote:Ok about the we can't help you Raynes, I said you pissed off Zyran, he was a good friend to me and he has left this game, the reason we couldn't help you as I was saying was because we were hunting on the different end of the zone! I'm not going to drop a hunt and ask the other 8 members of a team to come help you. And despite all this we gave you directions on where you wanted to go and told you what to look out for.
You did answer questions to help me get through and I do thank you for that. However when I first arrived you said "We can't help you, you pissed Zy off, and now your in Matis." I don't recall you saying you were hunting so you couldn't help me. It's ok, I found it kind of humorous to tell ya the truth. It added to the feeling of me a dedicated Kami follower not feeling welcome in the land of the Karavan.
Also I hope your not saying Zy left the game becuase what I said pissed him off. He (or anyone) should never let me get to them that much. If I do bother you to that point, just ignore me.
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
raynes wrote:Also I hope your not saying Zy left the game becuase what I said pissed him off. He (or anyone) should never let me get to them that much. If I do bother you to that point, just ignore me.
I've been acused of being imature, but even at my very worst, I'm not THAT bad. No one player or group of players has that much influence over my gaming experience. The devs on the other hand do. The message I'm getting from the devs is pretty blatant, and comes off as "Stuff it if you don't like it!" - They have yet to deliver what they implied would be available at launch, and seem to focus 75% of their attention on nerfing the game. I'm not new to gaming. I expect there to be problems, bugs, rough spots. I don't expect every patch to add more bugs than it fixes. I don't think the devs have figured out what the test server is supposed to be used for. The final straw for me was the MOTD stating that running missions might destroy my character. Not like anyone would actually want to run fame missions before the patch finished getting implemented or anything..
Sorry, I'm just not interested in being billed to play a game that is so bug-ridden my character is at risk of being ruined by sloppy patch implementation. Somebody needs to make up their minds. Is this a retail game, or a beta test. If you are going to bill me to play, then you should respect my input (or at least pretend to), and you had better protect my character as faithfully as I would. If you can't do that, you don't have any business running a game, and should be ashamed to ask me to pay you.
--Zyran
Re: Answer Please: Why do people need PR mats as opposed to high q above ground mats?
I just want to add 2 things to this thread:
1. The BUG that prevented players whose PR forage level was 50-100 (or whatever the level range was) from ever being able to forage in PR was corrected in server version 32, one day after the bug was introduced with the Chapter 2 patch (version 30).
2. I'm not as worked up as Zyran was, but I still think his criticisms of the game's quality are exactly right.
Adayl
1. The BUG that prevented players whose PR forage level was 50-100 (or whatever the level range was) from ever being able to forage in PR was corrected in server version 32, one day after the bug was introduced with the Chapter 2 patch (version 30).
2. I'm not as worked up as Zyran was, but I still think his criticisms of the game's quality are exactly right.
Adayl