Swimming

Come in, pull up a chair, let's discuss all things Ryzom-related.
User avatar
zumwalt
Posts: 730
Joined: Wed Sep 29, 2004 10:36 pm

Re: Swimming

Post by zumwalt »

Tryker armor by default should be flotation devices...
Lots of planks of wood.. reminds me of tree nutes..

That and Hydrids.. but hey :)
For those who know about today, I have a supprise for you tomorrow.
+================+
| Ryzom Site Developer|
| Pegasus Foundation |
+================+
lyrah68
Posts: 893
Joined: Thu Sep 23, 2004 11:45 pm

Re: Swimming

Post by lyrah68 »

Add to that the fact that Tryker helmets and Fish bowls or primative diving suits are TOO similar to discount the possiblity of them being related.
zumwalt wrote:Tryker armor by default should be flotation devices...
Lots of planks of wood.. reminds me of tree nutes..

That and Hydrids.. but hey :)
draggi
Posts: 53
Joined: Fri Nov 26, 2004 8:03 am

Re: Swimming

Post by draggi »

sydius wrote:Anyone else think that maybe swimming should use up stamina? Slowly, but surely, while moving?

If swimming needs, I also suggest running need too.

Currently I'm not using walking as I see no purpose in doing do.

However, I do not want to spent many minutes moving to my destination thus I vote for no for swimming and running.

I'm here for fun not for a real world simulator :)
Last edited by draggi on Tue Dec 14, 2004 3:58 pm, edited 1 time in total.
Reason: Forget to quote
draggi
Posts: 53
Joined: Fri Nov 26, 2004 8:03 am

Re: Swimming

Post by draggi »

amcyr wrote:Boats are just one of those "lost technologies".
Can't expect us poor homins to invent them ourselves, can we?
We'll just have to wait for someone to "teach" us.
Pretty fair considering it takes crafting 1 and a spear plan just to make a pointy stick. ;)
Maybe the Karavans
kisedd
Posts: 221
Joined: Thu Sep 23, 2004 9:58 pm

Re: Swimming

Post by kisedd »

I think the original post is a horrible ideal I run everywhere I go and it uses no stam, nor should it. Swimming doesn't need to use stam either. Now if they add diving or underwater swimming, perhaps that could use some stam usage system. Just trying to make moving around the world more difficult for the sake of difficulty isn't fun.
jackmor
Posts: 376
Joined: Thu Sep 23, 2004 12:44 am

Re: Swimming

Post by jackmor »

No, No, No.
No boats and loseing stam from swimming, no food and drink.
Those are the kinds of pointless, confusing, complicated extra crap that made EQ suck wind .

What makes this game fun is those little annoyances or plesantly absent
Post Reply

Return to “General”