Considering I can't even log in, I find this a little odd. I'm not getting the usual "user is online and has been disconnected" notice that I used to get when I could log in and had a crash.
I did actually log in a fair portion today (certainly not 32 hours straight) and now am completely unable to get even so far as the character selection screen.
On one of the rare times I got a crash screen I got:
- - - -
A fatal error occurs. The program must quit
ProcName: client_ryzom_rd.exe
Date: 2004/12/09 01:37:07
File: R:\CODE\NEL\INCLUDE\nel/georges/load_form.h
Line: 232
FuncName: <Unknown>
Reason: loadForm(): Exception during reading the packed file and can't reconstruct them (stream does not contain at least 1701999988 bytes for check)
-------------------------------
-------------------------------
User Crash Callback:
-------------------------------
UserId: (do you need the number?)
ShardId: 107
No user entity informations
ViewPosition: 0.00 0.00 0.00
Time in game: 32h 2min 51sec
LocalTime: 2004/12/09 01:37:07
ServerTick: 0
ConnectState: NotInitialised
LocalAddress: :0 (0.0.0.0)
Language: English
ClientVersion: 1.1.0.728
PatchVersion: 00027
Client is online
Memory: 740mB/1023mB
Process Virtual Memory: 144mB
NeL Memory: 0B
OS: Microsoft Windows XP Service Pack 2 (Build 2600) (5.1 2600)
Processor: AMD Athlon(tm) XP 2400+ / x86 Family 6 Model 8 Stepping 1 / AuthenticAMD / 1996MHz / 1 Processors found
CPUID: 383fbff
HT: NO
CpuMask: 1
NeL3D: OpenGL / NVIDIA Corporation / GeForce4 MX 4000/AGP/SSE/3DNOW! / 1.5.2
3DCard: NVIDIA GeForce4 MX 4000, version 6.6.9.3
No sound
-------------------------------
I'm also getting *constant* checksums do not correspond errors which casuse a releaunch which promptly crashes.
Any ideas now?
Tin.
"Time in game: 32h 2min 51sec" Wha?
Re: "Time in game: 32h 2min 51sec" Wha?
ryzom recover yet? in the file directory of Ryzom, you can launch this... it solves a lot of problems...
In response to the ignorant players out there:
I have more heart than anyone would know
I will let you in on a little secret... I am doing this for my newborn daughter... no one else... I like that game, but I do not have the time anymore. My first priority is to my daughter. End of story.

I have more heart than anyone would know

Re: "Time in game: 32h 2min 51sec" Wha?
time ingame maybe total ingame time since start of play, or since a certain patch 

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Re: "Time in game: 32h 2min 51sec" Wha?
xcomvic wrote:ryzom recover yet? in the file directory of Ryzom, you can launch this... it solves a lot of problems...
Ryzom recover is actually the source of a fair number of problems.
Running it produces the 'checksums do not correspond' errors which crash the game.

Tin.
Re: "Time in game: 32h 2min 51sec" Wha?
tinpony wrote:Ryzom recover is actually the source of a fair number of problems.
Running it produces the 'checksums do not correspond' errors which crash the game.
Tin.
you are not suppose to run RECOVER while you have the game on... close the game... then run it...
In response to the ignorant players out there:
I have more heart than anyone would know
I will let you in on a little secret... I am doing this for my newborn daughter... no one else... I like that game, but I do not have the time anymore. My first priority is to my daughter. End of story.

I have more heart than anyone would know

Re: "Time in game: 32h 2min 51sec" Wha?
xcomvic wrote:you are not suppose to run RECOVER while you have the game on... close the game... then run it...
Er, since I can't actually connect to the game nor log in, I haven't actually been *in game* to run the program.

Tin.
Re: "Time in game: 32h 2min 51sec" Wha?
you try a reinstall yet?
In response to the ignorant players out there:
I have more heart than anyone would know
I will let you in on a little secret... I am doing this for my newborn daughter... no one else... I like that game, but I do not have the time anymore. My first priority is to my daughter. End of story.

I have more heart than anyone would know

Re: "Time in game: 32h 2min 51sec" Wha?
Hi!
Try repatching first. To do this rename or delete the "unpack" folder in your Ryzom install path, the client will begin a total repatch at next login. Also try patching with your anti-vir turned off, makes patching a whole lot easier (and it's most likely the cause for your checksum errors)- first make sure that your system is clean, of course
CU
Try repatching first. To do this rename or delete the "unpack" folder in your Ryzom install path, the client will begin a total repatch at next login. Also try patching with your anti-vir turned off, makes patching a whole lot easier (and it's most likely the cause for your checksum errors)- first make sure that your system is clean, of course

CU
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┤Barbarus hic ego sum, quia non intellegor ulli!├
└─────────────────────────────┘
┤Barbarus hic ego sum, quia non intellegor ulli!├
└─────────────────────────────┘
╞═════════════════════════════╡
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Re: "Time in game: 32h 2min 51sec" Wha?
XoloX wrote:Hi!
Try repatching first. To do this rename or delete the "unpack" folder in your Ryzom install path, the client will begin a total repatch at next login. Also try patching with your anti-vir turned off, makes patching a whole lot easier (and it's most likely the cause for your checksum errors)- first make sure that your system is clean, of course![]()
CU
Hi everyone, thanks for all your suggestions. I appreocaite them all.
Here's what I have/tried...
-I use ZoneAlarm. I turned it off. No difference.
-I use the Windows firewall. I turned that off. No difference.
-I used to use Norton anti-virus, but since I reformatted my HDD, I haven't reinstalled it yet. Been using the more passive micro-trend and MacAfee virus checkers that activate only when I chose them, not automatically. So, nothing there. Either before or after reinstall.
-I have reformatted the HDD (got sick of the clutter). No change, same error messages.
-I tried reinstalling both prior and (obviously) post HDD reformat. Nasty, nasty patching to be done (over 2Gb). All that happened is that I got stuck in a patch loop and could not escape it. Multiple repatches of the same files.
What eventually 'worked' is that I got a copy of the 'unpack' directory and the recent (patch 27) changed files from the 'data' directory from a friend. I also got him to copy and send me the main directory with the ryzom_config and client_ryzom and all the *.dll files.
On occasion, I can access by deleting those files and copying over the files from his version.
Ryzom_recover does *not* work for me. It produces 'checksums do not correspond' errors in the 'unpack' directory files which inevitably leads to a crash. I avoid it at all costs.
I also get a lot of errors for "File: R:\CODE\NEL\INCLUDE\nel/georges/load_form.h" which is not my drive. Does this reflect the server-side files? This file is one that occurs almost constantly as an error.
Thanks again for the help,
Tin.