My question will simply be this...balsalt wrote:On the subject of very highly developed players ganking lower ones for fame or any other rewards whatsoever, the simple answer is to set a level limit to it, say the opposing player has to be withing 10 levels on the low side of the spectrum to get any benefit, while leaving the high side open ended . thatats just one example.
There will always be some that gank merely for the sake of ganking, but that can be controlled at a player level, limiting the range that it pays off to PvP will severely curtail the causual ganks,
Again, I still feel a mature community can have a RP environment with sensible PvP available as a tool rather than the means.
What skill will you take into account when determining the level difference? Their highest? Gee, someone with 250 harvest is gonna be supreme pickings even if their fight and magic are below 100.
I don't mind having 'event' style pvp where there are set times, with goals and missions for it. FFXI's ballista's were a good example of well implimented pvp that wasn't open.
Honestly, I would prefer to not have open pvp in any region, due to the fact people will avoid these places like the plague. Not everyone enjoys free-for-all warfare. Especially online.
Especially when there are other things that need to be worked out before this is implimented. Two examples of this are a)lag when getting a new tell window (yes not everyone has much lag with this, but some people with less than modern systems can experience 2-4+ second lag when getting a new tell window), and people will take advantage of this. b)*edited: If true, this is something you shouldn't discuss on the forums.. The combination of these two alone are enough to cause unfair advantages. Lets not discount zone-load times. I could see people camping alters/portals just for a free whack at someonecoming through, then if things get bad at a portal, pop back into the non-pvp region. Seen this happen with freeholds and circles in SB.
You want to have contested regions, then have set times for them, so you can have group warfare over them. And the winning side go the spoils (how about boosted mats for extraction to the winning side?, better xp?, quarter more mats?). Open pvp brings out some of the worst in a number of people. A number of Online comics are quite entertaining about their punchlines about some online pvp/fps players. And they are funny, because its true.