Even if this number is off by half, it is far below the what is needed to make this game financially viable.andrecyr wrote:
Total counted in census: 201
(No distant regions or prime roots)
I don't know the cap the servers are built to handle, but I would imagine it's about 2000. I doubt the projections in the business model were based on 200/400 subscribers. More customers would be needed to make this a workable, long term project.
Unless Nevrax finds some way to counter the bad impression the game has projected in the last month, there won't be an 8 year story arc.
I've cancelled but I thought I'd check in to see if any positive changes had been made, but I don't see much evidence that things have gotten better. In fact the mass exodus seems to have made things worse. I'll keep monitoring the situation to see if Neverax comes up with a solution, because I did enjoy my time in Ryzom... for a while.