Suggestion(s)

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takhion
Posts: 10
Joined: Wed Sep 22, 2004 6:29 pm

Suggestion(s)

Post by takhion »

Please consider listing the mission objectives in reverse order int he journal.
Silly that I need to scroll down (or make the window bigger) just so I can see what the next step is. The next step, the information I really care about, should be at my fingertips.
takhion
Posts: 10
Joined: Wed Sep 22, 2004 6:29 pm

Re: Suggestion(s)

Post by takhion »

In the loot window we get
loot all
drop all
We need a way to quickly loot all the non-mission items.

Or loot all useful items, meaning don't loot mission items that do not fit any mission I am currently working on.
fitzrpg
Posts: 56
Joined: Thu Sep 23, 2004 2:29 am

Re: Suggestion(s)

Post by fitzrpg »

takhion wrote:In the loot window we get
loot all
drop all
We need a way to quickly loot all the non-mission items.

Or loot all useful items, meaning don't loot mission items that do not fit any mission I am currently working on.

Anything to loot easily without filling the inventory with trash would be great.
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gralen
Posts: 466
Joined: Thu Sep 23, 2004 1:04 am

Re: Suggestion(s)

Post by gralen »

fitzrpg wrote:Anything to loot easily without filling the inventory with trash would be great.
Click only on the items you want to keep and drop all the rest.
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plarfman
Posts: 306
Joined: Thu Sep 23, 2004 9:59 pm

Re: Suggestion(s)

Post by plarfman »

ditto to the above statement I see no need to add a button to keep only useful stuff unless you cant spare the 2-3 seconds it takes to click on the stuff you want.
·÷±‡± Infinity ±‡±÷
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Virgil
Posts: 50
Joined: Thu Sep 16, 2004 10:00 am

Re: Suggestion(s)

Post by Virgil »

takhion wrote:Please consider listing the mission objectives in reverse order int he journal.
Silly that I need to scroll down (or make the window bigger) just so I can see what the next step is. The next step, the information I really care about, should be at my fingertips.
Just to let you know, the best way to submit game design suggestions is by using the email support tool, and sending them in using the comments/suggestions category. You can get to the tool here: http://www.ryzom.com/support/?sor_community=na

Although we'll do our best to make sure the developers know what people are suggesting on the forums, it's already a bit hectic here and it's only going to get busier as time goes on. Sending the suggestion to the email system will make sure that it gets to the right people.
- Virgil
Themis Group
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fellgrim
Posts: 80
Joined: Fri Sep 24, 2004 1:52 am

Re: Suggestion(s)

Post by fellgrim »

Perhaps a 'suggestions to developers' forum? That way all of us here on the forums know what questions are being asked so we don't irritate the devs with useless spam emails on topics already under discussion. Plus the players themselves can weigh in on the suggestions and discuss their relative merits.
Last edited by fellgrim on Sat Sep 25, 2004 1:30 am, edited 1 time in total.
Reason: redundancy!
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Virgil
Posts: 50
Joined: Thu Sep 16, 2004 10:00 am

Re: Suggestion(s)

Post by Virgil »

takhion wrote:In the loot window we get
loot all
drop all
We need a way to quickly loot all the non-mission items.

Or loot all useful items, meaning don't loot mission items that do not fit any mission I am currently working on.
I have an answer for you on this one at least:
Yes. Patch One. Here is how it will work: If you aren’t on a mission and you don’t need the special item, you won’t even see it. If you are on a mission and you need it, you will automatically loot it. You won’t need to see/select it. It will be in your inventory.

So it's coming soon, after the patch gets through inspection. Keep an eye out for the full patch notes for more detail :)
- Virgil
Themis Group
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Satchi
Posts: 244
Joined: Fri Sep 17, 2004 10:00 am

Re: Suggestion(s)

Post by Satchi »

Quick Update:

In Patch One, you will no longer even see the items you can't use (mission items) on the creatures if you don't have need of that item.

If you do need a certain item for a mission, it will 'autoloot' into your inventory and well... you wont see it on the corpse either but you will now have it.

This should cut down on some of your clutter -- see we do listen! :)

I've posted a lot of details about the upcoming patches to all the CMs and you should be seeing updates soon.

thanks,
Satchi/Bridgette
Community Manager - Nevrax
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Cilar
Posts: 221
Joined: Thu Sep 16, 2004 5:11 pm

Re: Suggestion(s)

Post by Cilar »

what is the ETA for this patch ?
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