* Dual Wield of any 1 handed weapon
You already have the mechanics for it with dagger & sword combo. I would
like to see other combos such a dagger & axe, dagger & mace, 2 swords,
2 axes, etc.
* Boost stanza to Parry/Dodge/Damage
Mobs are tougher now, and will probably get even tougher. Have the
trainers or special teachers give more training in certain aspects such as
increased parrying ability or dodging ability, or to deliver a more damaging
blow. Perhaps have this open to all level homins with 5 levels with each
level getting progressively easier: eg lvl1 - 50stam +25%stam pt used,
lvl2 - 50stam +20%stam pt used, etc...
* Beneficial Affliction Spells
Have mages to be able to link with fighter and boost certain aspects such
as increasing armor defense rating, increase parry/dodge ability, increase
striking damage, or if mage increase spell power. Possibly make this able
to self target, or to have separate self targeting affliction spells. While I
was envisioning a mage/fighter link, I think this idea could be expanded to
other types such as mage/forager or mage/crafter.
Hope you give these suggestions some consideration
