Hey i want play... Patch 1 impossible to play...

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rushin
Posts: 1889
Joined: Tue Sep 28, 2004 11:40 pm

Re: Hey i want play... Patch 1 impossible to play...

Post by rushin »

Unregistered wrote:I M P O S S I B L E... we need around 10 years to do...
the plan is 8 years according to the blurb :D
rushin ~ asleep
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jurism
Posts: 360
Joined: Tue Sep 21, 2004 2:26 am

Re: Hey i want play... Patch 1 impossible to play...

Post by jurism »

Hotfix is in the works, please relax a bit until this fix went live... should go live within the next hours. :)
Shamos on Cho

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p46985
Posts: 194
Joined: Sat Oct 02, 2004 5:37 pm

Re: Hey i want play... Patch 1 impossible to play...

Post by p46985 »

that's it, the game is fun to play now, enjoy :D
Igerua, Trycker
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keriann
Posts: 299
Joined: Sun Oct 24, 2004 2:05 pm

Re: Hey i want play... Patch 1 impossible to play...

Post by keriann »

the monsters are still impossible.
thantos
Posts: 53
Joined: Wed Oct 27, 2004 12:18 am

Re: Hey i want play... Patch 1 impossible to play...

Post by thantos »

No, it was NOT fixed...NEVRAX is NOT being open with its subscribers and you SHOULD be warned it is a tedious game to play. Not fun at all in its current state. The patch to the patch did NOT make any signifigant changes but did make it possible for a newbie to kill the lowest creature...


Yes, Nerf was SO BAD that you could not even kill the basest creature, the suckling Yubo before you lat in a heap on the ground.

Now, they fixed the game so groups of players lay in heaps on the groud...

This is setting a record for most players gained and lost in a first outing...LOL
Last edited by thantos on Wed Nov 10, 2004 3:37 am, edited 1 time in total.
Reason: spelling
tobaran
Posts: 50
Joined: Thu Sep 23, 2004 8:03 pm

Re: Hey i want play... Patch 1 impossible to play...

Post by tobaran »

I'm re-posting this from the NA Player's forum posted by Cerest on 11/9/04:

Here are just a few of the modifications being worked on:

- The mob resistence to debilitating 'link' spells is being reduced a little in order to make link spells succeed more often.
- The damage inflicted by carnivore mobs is being reduced significantly to make it easier to tackle carnivores of close to one's own level
- The chances of dodging and parrying enemy attacks is being increased sligntly in order to improve melee fighters' chance of survival
- The mob resistance to direct damage magic resistance is being reviewed
- The impact of player armour on mob special attacks is equally being reviewed.

There will be a patch on Tuesday the 16th that will include the complete set of modifications. A small maintenance patch is planned before the end of the week which is likely to contain the first of these modifications.
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Cerest
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So devs are listening :)
raynes
Posts: 2008
Joined: Thu Sep 23, 2004 10:00 am

Re: Hey i want play... Patch 1 impossible to play...

Post by raynes »

rushin wrote:the plan is 8 years according to the blurb :D
LOL, good catch! :)
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