Mat values
Mat values
I've seen various mats databases that have values for the various mats qualities. Like, for example, basic yubo pelvis used for hammers has a durability of 11 (just made that up, probably not the right number) Where are people getting these numbers? I see the bars in the game when you check info for a mat, but nothing that gives a definite value.
Re: Mat values
hahapiece wrote:count the pixel
To get the values you have to be able to craft. Open the crafting window and insert the material into the appropriate slot. In the statistics-preview at the bottom of the crafting window you will see the values.
Re: Mat values
nope, those are different valuesmikkel wrote: To get the values you have to be able to craft. Open the crafting window and insert the material into the appropriate slot. In the statistics-preview at the bottom of the crafting window you will see the values.
Re: Mat values
well, okay, then please be so kind and explain how to find out the values?piece wrote:nope, those are different values
and please explain the difference to the values that are seen in the crafting window!
Re: Mat values
Each mat level (basic, fine, choice, excellent, supreme) has an medium value (11, 20, 30, 39, 48). Also, there are smaller and better values per each category.
This results in following (small value, medium, better value)
basic - 0 11 35
fine - 8 20 45
choice - 17 30 53
excellent - 26 39 60
supreme - 35 48 ?
Each mat has two smaller values and one better value (than medium).
You only have to find out, at which areas your specific mat is good und not so good.
I don't think, absolute values are so much important. It's mainly to compare values to each other.
These numbers are different from the display during crafting .. that's for sure. But who knows it exactly?
This results in following (small value, medium, better value)
basic - 0 11 35
fine - 8 20 45
choice - 17 30 53
excellent - 26 39 60
supreme - 35 48 ?
Each mat has two smaller values and one better value (than medium).
You only have to find out, at which areas your specific mat is good und not so good.
I don't think, absolute values are so much important. It's mainly to compare values to each other.
These numbers are different from the display during crafting .. that's for sure. But who knows it exactly?
Re: Mat values
Well, for one thing the numbers in the crafting window max out at 100, not 60. If you tweak the number of pixels you counted by +/- one, and then divide by .6 to convert to a 0-100 scale, you get these values:zaras wrote:Each mat level (basic, fine, choice, excellent, supreme) has an medium value (11, 20, 30, 39, 48). Also, there are smaller and better values per each category.
This results in following (small value, medium, better value)
basic - 0 11 35
fine - 8 20 45
choice - 17 30 53
excellent - 26 39 60
supreme - 35 48 ?
Each mat has two smaller values and one better value (than medium).
You only have to find out, at which areas your specific mat is good und not so good.
I don't think, absolute values are so much important. It's mainly to compare values to each other.
These numbers are different from the display during crafting .. that's for sure. But who knows it exactly?
basic - 0, 20, 60
fine - 15, 35, 75
choice - 30, 50, 90
excellent - 45, 65, 100
supreme - 60, 80, ?
Those are almost certainly the numbers that the games uses when it does the crafting math. As for what math exactly it's doing, I still haven't figure that out yet.