Mat values

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bcharles
Posts: 110
Joined: Sat Oct 02, 2004 1:08 am

Mat values

Post by bcharles »

I've seen various mats databases that have values for the various mats qualities. Like, for example, basic yubo pelvis used for hammers has a durability of 11 (just made that up, probably not the right number) Where are people getting these numbers? I see the bars in the game when you check info for a mat, but nothing that gives a definite value.
piece
Posts: 50
Joined: Tue Sep 21, 2004 2:26 am

Re: Mat values

Post by piece »

count the pixel
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mikkel
Posts: 380
Joined: Mon Sep 27, 2004 1:43 pm

Re: Mat values

Post by mikkel »

piece wrote:count the pixel
haha :rolleyes:


To get the values you have to be able to craft. Open the crafting window and insert the material into the appropriate slot. In the statistics-preview at the bottom of the crafting window you will see the values.
piece
Posts: 50
Joined: Tue Sep 21, 2004 2:26 am

Re: Mat values

Post by piece »

mikkel wrote: To get the values you have to be able to craft. Open the crafting window and insert the material into the appropriate slot. In the statistics-preview at the bottom of the crafting window you will see the values.
nope, those are different values
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mikkel
Posts: 380
Joined: Mon Sep 27, 2004 1:43 pm

Re: Mat values

Post by mikkel »

piece wrote:nope, those are different values
well, okay, then please be so kind and explain how to find out the values?
and please explain the difference to the values that are seen in the crafting window!
zaras
Posts: 244
Joined: Sun Oct 17, 2004 5:23 pm

Re: Mat values

Post by zaras »

Each mat level (basic, fine, choice, excellent, supreme) has an medium value (11, 20, 30, 39, 48). Also, there are smaller and better values per each category.
This results in following (small value, medium, better value)
basic - 0 11 35
fine - 8 20 45
choice - 17 30 53
excellent - 26 39 60
supreme - 35 48 ?

Each mat has two smaller values and one better value (than medium).

You only have to find out, at which areas your specific mat is good und not so good.

I don't think, absolute values are so much important. It's mainly to compare values to each other.

These numbers are different from the display during crafting .. that's for sure. But who knows it exactly?
bcharles
Posts: 110
Joined: Sat Oct 02, 2004 1:08 am

Re: Mat values

Post by bcharles »

zaras wrote:Each mat level (basic, fine, choice, excellent, supreme) has an medium value (11, 20, 30, 39, 48). Also, there are smaller and better values per each category.
This results in following (small value, medium, better value)
basic - 0 11 35
fine - 8 20 45
choice - 17 30 53
excellent - 26 39 60
supreme - 35 48 ?

Each mat has two smaller values and one better value (than medium).

You only have to find out, at which areas your specific mat is good und not so good.

I don't think, absolute values are so much important. It's mainly to compare values to each other.

These numbers are different from the display during crafting .. that's for sure. But who knows it exactly?
Well, for one thing the numbers in the crafting window max out at 100, not 60. If you tweak the number of pixels you counted by +/- one, and then divide by .6 to convert to a 0-100 scale, you get these values:

basic - 0, 20, 60
fine - 15, 35, 75
choice - 30, 50, 90
excellent - 45, 65, 100
supreme - 60, 80, ?

Those are almost certainly the numbers that the games uses when it does the crafting math. As for what math exactly it's doing, I still haven't figure that out yet.
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