Healing is a nightmare now.....

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gatineau
Posts: 139
Joined: Wed Sep 29, 2004 9:58 pm

Re: Healing is a nightmare now.....

Post by gatineau »

Umm, how does one watch for risk with a 1/5 chance to instantly be killed? What exactly would we be watching for?
amitst
Posts: 811
Joined: Thu Sep 23, 2004 4:03 pm

Re: Healing is a nightmare now.....

Post by amitst »

any battle where peopel can be instantly killed or killed in only 2 or 3 hits makes a nightmare for healers.

Battles should be like beforre, where you can dodge, and where you can take 5-8 hits against the mobs youare fighting before you die.

At this point there is no reason for them to slow down the leveling because we are all waiting for content, and it seems like plenty of new people are joining.

The people I hate right now are the optimists who are finally realizing what the complainers on wednesday were complaining about. This game is boring.
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fellgrim
Posts: 80
Joined: Fri Sep 24, 2004 1:52 am

Re: Healing is a nightmare now.....

Post by fellgrim »

Combat now is similar to that of AC2 where (non-group)mobs and players have high damage and low HP. It's simply a matter of who gets in the first hit now and whose random number generator luck is better. Not exactly fun.
SHUT UP. REALY. JUST SHUT UP. - jackmor
jjm152
Posts: 201
Joined: Mon Oct 11, 2004 11:46 pm

Re: Healing is a nightmare now.....

Post by jjm152 »

Also as a side benifit, moves like "feint, attack after parry, attack after dodge and attack after critical hit" are completely worthless.

Bleed is pretty damn near worthless too.

The only melee attack worth using anymore is the increase damage line.

Once I realized this I started winning more melee fights. However, I have all these credits I spent on my attack after dodge and fient moves that basically are wasted. I only need 1 melee attack, ever.

Thanks for sucking the strategy out of the game there Nevrax.
euwest
Posts: 112
Joined: Wed Sep 29, 2004 12:04 am

Re: Healing is a nightmare now.....

Post by euwest »

pcheez wrote:U want comedy ? A raging varinx, hits for 1210 damage when i am casting,i have 1200 hp. Had a friend with me that had 1250 heal .
SO it was basically cast,get resisted whack, insta death, insta rez, cast, get resisted, whack, insta death, insta rez, cast, actually land a lvl 140 spell on a lvl 170 mob! whack, insta death, insta rez, repeat....
took about 15 minutes, oh and there was a group of 3 meleers with us, not like they could hit the thing .... i died approx 20-30 times. Jolly good fun :p
sounds like you're having fun too, unless that's sarcasm. hard for me to tell, cause that would be fun for me. in fact, i was doing that last night on a smaller scale.

anyways, i'm gonna pick on you now.

you said lvl 140 spell, so i'm gonna assume you're around 140. i'm also gonna assume your friend(s) are around 140 too. you've also only got 2-3 friends with you(i make a lot of assumptions ;P).

so you're all around 140ish, and you're taking on something 30 levels above you. you're attacking a leapord/tiger/lizard/dinosoar thing that's 30 levels more powerful than you. i'm scared for you, are you? :( cause with the spell resistances now-a-days, that thing's gonna resist 90% of your spells easily. it's also gonna dodge 60-75% of your attacks, and hit you for, as you've mentioned, craploads of damage.

so why are you fighting this monstrosity that's surely going to slaughter you and your friends? i'm guessing it gives you decent xp huh. see that's the problem. nevvy doesn't want you to get decent xp anymore. because you're lvl 140 after a month of playing. so they're gonna make it hard for you to get decent xp. i like good xp, but i'm not going to fight the devs for it. i don't suggest it to others either.

so i'll pretend you said "but that sucks, i want to advance fast." well my friend, if you want to advance fast, i'd suggest finding the perfect, not super tough, good xp, fast respawning herbavore and farm it til the end of time. or you could quit Ryzom. i'm doing option #1. i hope you don't choose option #2. i'm already missing the tons of people that have quit.

so now i'm gonna pretend you said "ok, so i should fight stuff closer to my level?"

yes. it's bad xp, and it's still pretty hard. but it's not impossible or boring(for me or any of my friends, but i'll admit, we're kind of... special).

now, this isn't just for you, and with all of these assumptions, probably isn't really for you. but there are people out there that think this way. and i have taken it upon myself to humiliate them! er... help them have fun. because after all, you can be super uber level 250 in everything and still be bored.
jjm152
Posts: 201
Joined: Mon Oct 11, 2004 11:46 pm

Re: Healing is a nightmare now.....

Post by jjm152 »

euwest wrote:sounds like you're having fun too, unless that's sarcasm. hard for me to tell, cause that would be fun for me. in fact, i was doing that last night on a smaller scale.

anyways, i'm gonna pick on you now.

you said lvl 140 spell, so i'm gonna assume you're around 140. i'm also gonna assume your friend(s) are around 140 too. you've also only got 2-3 friends with you(i make a lot of assumptions ;P).

so you're all around 140ish, and you're taking on something 30 levels above you. you're attacking a leapord/tiger/lizard/dinosoar thing that's 30 levels more powerful than you. i'm scared for you, are you? :( cause with the spell resistances now-a-days, that thing's gonna resist 90% of your spells easily. it's also gonna dodge 60-75% of your attacks, and hit you for, as you've mentioned, craploads of damage.

so why are you fighting this monstrosity that's surely going to slaughter you and your friends? i'm guessing it gives you decent xp huh. see that's the problem. nevvy doesn't want you to get decent xp anymore. because you're lvl 140 after a month of playing. so they're gonna make it hard for you to get decent xp. i like good xp, but i'm not going to fight the devs for it. i don't suggest it to others either.

so i'll pretend you said "but that sucks, i want to advance fast." well my friend, if you want to advance fast, i'd suggest finding the perfect, not super tough, good xp, fast respawning herbavore and farm it til the end of time. or you could quit Ryzom. i'm doing option #1. i hope you don't choose option #2. i'm already missing the tons of people that have quit.

so now i'm gonna pretend you said "ok, so i should fight stuff closer to my level?"

yes. it's bad xp, and it's still pretty hard. but it's not impossible or boring(for me or any of my friends, but i'll admit, we're kind of... special).

now, this isn't just for you, and with all of these assumptions, probably isn't really for you. but there are people out there that think this way. and i have taken it upon myself to humiliate them! er... help them have fun. because after all, you can be super uber level 250 in everything and still be bored.
euwest -

Do you actually play this game? Are you off the newbie island? Have you gone more than 50m away from town?

Seriously.

There is a monster in the tryker lands called a "Zerx". Now a Zerx comes in many varietys, and several of them are around 100 to 140 in level. The lower level zerx can do 1100 pts of damage to you. The higher level one can do 1500 points of damage to you.

Essentially you could not fight these before the patch without losing a person or two (even with using blind). Now after the patch its a forgone conclusion.

The really silly thing is that we have two areas in the game that are not part of our mainland but were designed for us to both harvest and fight in. The first one is called Winds of Muse.

Winds of Muse is the only place Trykers can go to get QL100 materials for crafting. The entrance of the area is guarded by... you guessed it Zerx. Zerx and Torbaks. All about 20-40 levels higher than the highest "normal" mob to be found in the zone. If any tryker out there wants a chance to get QL100 materials for crafting purposes he has to somehow manage to get past these beasts. Most of us just run like mad since fighting them is now next to impossible. A friend of mine has accumulated several hundred thousand points of DP trying to get into this zone *just so he can craft*

Before the patch once you made it pass the grossly over powered mobs most things around the harvest areas were relatively sane. Level 58 to 88 monsters. I could with my level 73 2h defeat most of them if I only had 1 on me at a time. This ment I could actually move around and harvest and craft.

Now if even the lowest level monster looks at me funny, I have to run or die.

The other area we have that is like this is Fount. Inside there are the ql150 materials that Trykers need to craft (see a pattern here?) And guess what? Both sides of the portal are guarded by... you guessed it.. Zerx.

This is complete, and utter bollox.

You can go on and on about how much you love the developers and want to have their children and how this game is just perfect for you all day. I really don't give a crap about obviously deranged people like yourself. However, the *majority of us* see this for what it is: Utter and complete crap. We are making our displeasure known both here on the forums and with our wallets.

My account right now is canceled. I have literally put hundreds of hours into my character since launch - yes I played this game >that< much. Even with the gross bugs that caused me to crash all the time and the obviously broken areas of the game I still loved to play it. Now I find that the >only< thing I can do anymore to advance my character is craft and harvest.

Frankly put, Nevrax is probably never going to see another penny from me ever again and they have no one to blame but themselves. I know for a fact, I am not the only one who canceled their account. Sooner or later they are either going to get the hint or they will go out of business. That's just a fact. This game already isn't profitable or they wouldn't be giving away free trials and not trying to sell the software anymore. If things keep going like this I give them a month or two until they close the servers.

You might want to start actually caring about what the majority of the players think instead of defending the undefensible at every corner. However, it doesn't mater that much in the grand scheme of things since inevitably this company is doomed to failure if they keep pissing off their customer base.

Cheers, you brown noser.
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wicker
Posts: 151
Joined: Thu Sep 23, 2004 9:47 pm

Re: Healing is a nightmare now.....

Post by wicker »

euwest wrote:sounds like you're having fun too, unless that's sarcasm. hard for me to tell, cause that would be fun for me. in fact, i was doing that last night on a smaller scale.

anyways, i'm gonna pick on you now.

you said lvl 140 spell, so i'm gonna assume you're around 140. i'm also gonna assume your friend(s) are around 140 too. you've also only got 2-3 friends with you(i make a lot of assumptions ;P).

so you're all around 140ish, and you're taking on something 30 levels above you. you're attacking a leapord/tiger/lizard/dinosoar thing that's 30 levels more powerful than you. i'm scared for you, are you? :( cause with the spell resistances now-a-days, that thing's gonna resist 90% of your spells easily. it's also gonna dodge 60-75% of your attacks, and hit you for, as you've mentioned, craploads of damage.

so why are you fighting this monstrosity that's surely going to slaughter you and your friends? i'm guessing it gives you decent xp huh. see that's the problem. nevvy doesn't want you to get decent xp anymore. because you're lvl 140 after a month of playing. so they're gonna make it hard for you to get decent xp. i like good xp, but i'm not going to fight the devs for it. i don't suggest it to others either.

so i'll pretend you said "but that sucks, i want to advance fast." well my friend, if you want to advance fast, i'd suggest finding the perfect, not super tough, good xp, fast respawning herbavore and farm it til the end of time. or you could quit Ryzom. i'm doing option #1. i hope you don't choose option #2. i'm already missing the tons of people that have quit.

so now i'm gonna pretend you said "ok, so i should fight stuff closer to my level?"

yes. it's bad xp, and it's still pretty hard. but it's not impossible or boring(for me or any of my friends, but i'll admit, we're kind of... special).

now, this isn't just for you, and with all of these assumptions, probably isn't really for you. but there are people out there that think this way. and i have taken it upon myself to humiliate them! er... help them have fun. because after all, you can be super uber level 250 in everything and still be bored.
If you don't know the actual situation from experience you shouldn't hassle someone. You expect a team to take something that is the same level as a single person (or close)? It's a team, teams are meant to take on something higher than them. See you don't know what's going on here. If they don't take on a mob at that level and they try even one lower then they get like 300 xp. 300?? You can't honestly expect people to level like that do you? There is a very NARROW line of what works for decent xp. My guild can't even level any of our higher skills because NOTHING works for xp! We've had to totally abandon leveling our higher skills at all. When you get 42 -300 xp for something it's just toiling and unrewarding. Not to mention it was extremely frustrating doing it and DP just kept getting wracked up. When you get to higher levels you're going to understand that it's even worse than what you are hearing from most people at lower levels who are unhappy. Please dont speculate about what it might be about. Until you get there please dont hassle these people and just believe us that it just SUCKS for us right now and is extremely unrewarding and frustrating. The game doesn't progress on a linear level. Things are very unbalanced right now and every level seems to be different and throw a wrench in the works and everything has to be reworked constantly like it's was rocket science. It's very haphazard.
Last edited by wicker on Sun Nov 07, 2004 12:46 am, edited 1 time in total.
xerosleep
jeffhill
Posts: 56
Joined: Wed Sep 29, 2004 9:20 am

Re: Healing is a nightmare now.....

Post by jeffhill »

jjm152 wrote:The game is completely screwed up right now. I had a level 110 melee and a level 93 melee get killed by a level 88 clopper before I could even get a single damn heal off.

A single heal!!
Exagerating a bit are we ?

WIth my 63 healer I had no problem keeping a 69 melee alive doing dangerous cloppers, just 4 of us getting 2900xp. Made 3 levels in a few hours. Yes they died the first few fights, then I realized I had to concentrate and not goof off.

But you are right, its TOO intense. If you don't pay attention for a few seconds your tank is dead, so its not as enjoyable.
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jjm152
Posts: 201
Joined: Mon Oct 11, 2004 11:46 pm

Re: Healing is a nightmare now.....

Post by jjm152 »

jeffhill wrote:Exagerating a bit are we ?

WIth my 63 healer I had no problem keeping a 69 melee alive doing dangerous cloppers, just 4 of us getting 2900xp. Made 3 levels in a few hours. Yes they died the first few fights, then I realized I had to concentrate and not goof off.

But you are right, its TOO intense. If you don't pay attention for a few seconds your tank is dead, so its not as enjoyable.
No I am not exagerating at all. Log on to the game and send a tell to either Ayno or Lysdexica. They were the two melees I am talking about. Ask them about the time in muse with the level 88 dangerous clopper. See if facts match up.

Don't infer that I am a liar because you are a newbie and have yet to experience the harder mobs that get *significantly* harder in a power curve that approaches a straight vertical.
euwest
Posts: 112
Joined: Wed Sep 29, 2004 12:04 am

Re: Healing is a nightmare now.....

Post by euwest »

allright you know what, i'm just gonna tell you how i really feel. i tried to offer up possible solutions and you just accuse me of not knowing what i'm talking about, of not even playing the game? screw you buddy.

12-1500 dmg a hit right? so why is that a problem? i'm a measly lvl 71 2h melee and i've got 1470ish hp. that means at lvl 100, i'll have at least 1600 hp. lvl 100 healers with good gloves are healing for 1400+ with a hpm of 32-36. zerx have a hpm rate of approx. 30. so it's close, but with one healer, you can stay alive against the easy/moderate zerx. with two, you can take on any zerx no problem. now all of this requires non-retarded players. so i'm afraid it might not work for you and yours jj.

wicker.
i don't expect people to level off of 300 xp. neither does nevrax. maybe that's what they intended? hmm.

about the mat sources in tryker lands. yes, they're not working properly. so complain about that instead. if they moved sources closer to your towns, you wouldn't have to deal with "overpowered" mobs such as zerx.

bottom line is, xp is slower now than it used to be. a lot slower. you can either get used to it, or you can leave like the rest. threatening to not renew your cancelled account... you're an idiot.

so far you've proven yourself to be an obnoxious troll that's not even subscribed anymore, chiming in on other people's discussions. i'm very surprised the boards are open to people with cancelled accounts. because this is exactly what happens.
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