Make a stanza , point and click, point and click.
If you like pvp or interesting group dynamics and strategies, this game is not for you. I gave it a shot and found the game to be boring after u got to the 50's. I Hate quests (talk to this guy, kill this, go here, take this there). I would really like to see something done about the sorry state of missions and quests in most mmorpg's. Even with the lack of a pvp system(a real one, not duels or group duels) I was willing to give this game a try. But Nevrax promises something that is too over their head at the moment. They want to make a game that changes and the average player feels he is changing the story line, while the powergamers <i have been one in the past> are already 250 and Nevrax is freaking out cause they don't have enough content yet.
Well i'm ranting but you get the drift. I played beta for a couple days and was amazed by the graphics and the ideas which were different than the status quo. After release I waited 2 weeks to see what the people were saying about the game and was pleased that the flames weren't too high. I bought the game, played for a week and was smashed by the dev team! beat to a pulp chewed up and spit out omg. PATCH 1. It was at this moment I realized. Why pay to be frustrated when you can wait and see what the game will be like in a month. This game obviously was not ready for release <can be said of every mmorpg> due to the insane leveling rates and lack of content. The devs tried to address these issues with patch one and now well.... ITS TOO FREAKING HARD TO PLAY. I say this only because nevrax releases ANOTHER patch, the day after, reversing some of the changes. I'm sure this doesn't happen if at least 1/10 of their playerbase doesn't /quit as I did. I hope things get squared away with this game. It has promise, but at the moment it would be a bad idea to sink time and dollars into something that isn't ready for mass consumption.
PS this isnt't really a flame. I wish I could have read a post similar to this before buying the game myself. Knoweledge is power. (and can save u a buck)
carebear goodness
Re: carebear goodness
Well, before the patch, there were problems but the game was fun in a way. There were still places I haven't explored and unlike all the power levelers, I didn't use mat spec to level my harvesting nor did I abuse blind to solo mobs. Thats why patch one was such a disaster. In one fell stroke they killed alot of people's faith in the game. Unlike the bigger games with the superhype, their player base cannot handle this kind of blow to their faith. If even one person is leaving this game thats one less person to pay the salaries of the devs. So unless they have unlimited funding, this game will crash and burn and end up in chapter 11 like horizons.
With EQ2 and WOW both being released within a month or so.. it made a bad decision into a fatal mistake. I personally do not think they will ever recover from this. Of course I have been wrong in the past before. AO finally did get their act together.
With EQ2 and WOW both being released within a month or so.. it made a bad decision into a fatal mistake. I personally do not think they will ever recover from this. Of course I have been wrong in the past before. AO finally did get their act together.
Korin - Tryker - Retired
125 2h pierce melee, 105 2h slash melee, 91 lake forage, 55 forest forage, 55 desert forage, 61 prime roots forage, 91 heavy armor craft, 55 light armor craft, 58 medium armor craft, 62 2h melee craft, 52 1h melee craft.
125 2h pierce melee, 105 2h slash melee, 91 lake forage, 55 forest forage, 55 desert forage, 61 prime roots forage, 91 heavy armor craft, 55 light armor craft, 58 medium armor craft, 62 2h melee craft, 52 1h melee craft.
Re: carebear goodness
Lol, I was in the beta for AO. I think to this day they still have had the worst launch in mmorpg history. I hear its a very good game now but I still have never picked it up again.korin77 wrote:Well, before the patch, there were problems but the game was fun in a way. There were still places I haven't explored and unlike all the power levelers, I didn't use mat spec to level my harvesting nor did I abuse blind to solo mobs. Thats why patch one was such a disaster. In one fell stroke they killed alot of people's faith in the game. Unlike the bigger games with the superhype, their player base cannot handle this kind of blow to their faith. If even one person is leaving this game thats one less person to pay the salaries of the devs. So unless they have unlimited funding, this game will crash and burn and end up in chapter 11 like horizons.
With EQ2 and WOW both being released within a month or so.. it made a bad decision into a fatal mistake. I personally do not think they will ever recover from this. Of course I have been wrong in the past before. AO finally did get their act together.
AC started off slow also, with a small player base but grew rather well. I would like to think Ryzom can do this also. If the games good people will play it and this game has some good points not withstanding the patch. I guess we'll see. As of now, since the patch I'm more on a holding pattern. As my one char in newbie land was wasted by one gingo, not even a close match before the patch. I shudder to think what the mainland would do to my main so I haven't even bothered to respec him yet. I'll wait till the odds even up a bit.