Harvest changes coming!

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lorgerol
Posts: 78
Joined: Fri Sep 24, 2004 6:58 pm

Harvest changes coming!

Post by lorgerol »

In case you haven't seen it on the NA boards, where it was posted by cerest and stickied:

Following the feedback from the players on the forage changes in Patch1, the dev teams have been at work make a few changes. These changes will take effect in the next patch.


[Major changes]
- All extractions give bigger quantities than previously.

- In order to reduce down time, the focus used in an extraction session regenerates immediately at the end of the seesion. It is still important to manage your focus during long foraging sessions and to choose your actions carefuly. Focus consumed in prospecting and crafting are not regenerated at the end of extraction sessions. Focus consumed in this way regenerates over time in the same way as hit points, sap or stamina.

- The XP gained from prospecting and curative forage actions has been balanced against the XP gained from extraction actions. The XP is now shared out evenly between the extractor, source healers and prospector.

- The gentle extracting stanzas are now noticeably more gentle than the harmful ones.


[Minor changes]
- The quantity or quality drops that used to occur frequently ("hard luck, you failed/spoiled...") now no longer occurs unless the extractor's level is significantly lower than the level of material that they're trying to extract.

- Explosions and other such disasters now only occur if extractors continue to use extracting actions when the indicator bars get dangerously low. It was previously possible for a source in the critical zone to 'topple' into a disaster without provocation.
Lorger
Proud Tryker, Forager Aspirant, Elder of Atys
Evolution Guild Member
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buzyb77
Posts: 318
Joined: Fri Oct 01, 2004 3:47 am

Re: Harvest changes coming!

Post by buzyb77 »

lorgerol wrote:In case you haven't seen it on the NA boards, where it was posted by cerest and stickied:

Following the feedback from the players on the forage changes in Patch1, the dev teams have been at work make a few changes. These changes will take effect in the next patch.


[Major changes]
- All extractions give bigger quantities than previously.

- In order to reduce down time, the focus used in an extraction session regenerates immediately at the end of the seesion. It is still important to manage your focus during long foraging sessions and to choose your actions carefuly. Focus consumed in prospecting and crafting are not regenerated at the end of extraction sessions. Focus consumed in this way regenerates over time in the same way as hit points, sap or stamina.

- The XP gained from prospecting and curative forage actions has been balanced against the XP gained from extraction actions. The XP is now shared out evenly between the extractor, source healers and prospector.

- The gentle extracting stanzas are now noticeably more gentle than the harmful ones.


[Minor changes]
- The quantity or quality drops that used to occur frequently ("hard luck, you failed/spoiled...") now no longer occurs unless the extractor's level is significantly lower than the level of material that they're trying to extract.

- Explosions and other such disasters now only occur if extractors continue to use extracting actions when the indicator bars get dangerously low. It was previously possible for a source in the critical zone to 'topple' into a disaster without provocation.

NExt Patch see a nice unknown time there

no time table

hmmmmm " I'll Glady pay u next Tuesday for a Kipee Stake today"

and when is next Tuesday?

nice see it has no Date either

TimeFrame is?
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