ive followed the instructions from a post and it seems to be nothing happening, ive tried installing a couple of times and ive updated everything.
it crashes before i can even load it up to enter my password, just wondered if anyone could help me :S
microsoft visual c++ runtime libary
microsoft visual c++ runtime libary
ChaosControl
Karavans Crimson Reaper
Expert Forest Forager
Trying to craft HA and Launcher
Re: microsoft visual c++ runtime libary
Same ****. And I didn't think it was possible for them to top removing the mobs.
Jayce - Right-click is your friend in this world.
Master Forest Forager | Master Prime Roots Forager |Expert Lakeland Forager @ Q250
Master Jeweler|Master Heavy Range Weaponsmith
Master Jeweler|Master Heavy Range Weaponsmith
[ Leader | Reapers of the Dark ]
[ Matis Noble | Karavaneer | Wayfarer | Arispotle ]
[ Gear Requirements | Server Status | Acronyms | Atys Time | Fireworks ]
[ Matis Noble | Karavaneer | Wayfarer | Arispotle ]
[ Gear Requirements | Server Status | Acronyms | Atys Time | Fireworks ]
Re: microsoft visual c++ runtime libary
bah I get it too.
First charatcer when tping to fairhaven, reloging same character, endless crash on load with message and no nel window.
Tried second character, got in, played a few, ran toward diff area... and crash. same as above.
Now I'm scared to try another character. ;P
edit: Finally got it, took a bit longer than 2 mins ;p Still think a normal game patch would be preferable, dialup doesn't play well with in game downloads. but a more realistic time would atleast save us the worry of thinking our clients are corrupt.
edit 2: Again c++ runtime error on login, and round we go...
First charatcer when tping to fairhaven, reloging same character, endless crash on load with message and no nel window.
Tried second character, got in, played a few, ran toward diff area... and crash. same as above.
Now I'm scared to try another character. ;P
edit: Finally got it, took a bit longer than 2 mins ;p Still think a normal game patch would be preferable, dialup doesn't play well with in game downloads. but a more realistic time would atleast save us the worry of thinking our clients are corrupt.
edit 2: Again c++ runtime error on login, and round we go...
Last edited by seawe on Sun Oct 31, 2010 6:20 pm, edited 1 time in total.