Patch 1.9.0: Marauder and Occupations

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Yumeroh
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Patch 1.9.0: Marauder and Occupations

Post by Yumeroh »

Shortly after openin the source code and the art assets of Ryzom to the community, we are now happy to announce that the next patch will soon be released to the servers.

This patch will contain 2 major things:

A new marauder boss called "Dante the Teaser"

Basic Occupations

When developing the basic occupations, our goals were to:
  • give players more roleplay opportunities.
  • give players the ability to put the skills they have acquired over the years in practice. (The occupations were designed so that future occupations could require a set of mastered skills, for example requiring all 5 branches of forage to be at level 250.)
  • allow players that have difficulty finding teams, to be able to progress with the help of the regenerative items that can be obtained through occupations.
  • give players new goals to pursue.
For each occupation (Butcher, Magnetic Cartographer, Florist, etc.) a homin has to perform simple tasks collecting and processing the components needed to create the new regenerative items. The items will, when consumed, give a boost to the regeneration of life, sap, stamina, focus, etc...

After advancing in grade for an occupation, your skill in creating the items will become greater and the items you can create will become more powerful. Of course, the missions will also become more difficult.

We will not say more and let you discover the rest yourself ...
Yumeroh
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jarko
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Re: Patch 1.9.0: Marauder and Occupations

Post by jarko »

2 thumbs up! Looking forward to it :D
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acridiel
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Re: Patch 1.9.0: Marauder and Occupations

Post by acridiel »



Awesome!

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moyaku
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Re: Patch 1.9.0: Marauder and Occupations

Post by moyaku »

Awesome News :) I can't wait !
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hemera
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Re: Patch 1.9.0: Marauder and Occupations

Post by hemera »

the patch sounds nice , fishing, cooking and firstaid ftw!
how does this new boss fit in with the other 4 and what does it drop ? :) ( craft plans, crystals?) La craft plans?? :)
mereset
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Re: Patch 1.9.0: Marauder and Occupations

Post by mereset »

me likes :)

Nice work
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gcaldani
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Re: Patch 1.9.0: Marauder and Occupations

Post by gcaldani »

O.O New content? :D

Occupations sounds a nice idea, finally something new to look for.

Thumbs up.

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katriell
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Re: Patch 1.9.0: Marauder and Occupations

Post by katriell »

Oooh, shiny. :eek:

But I too am wondering what this new boss drops.
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sidusar
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Re: Patch 1.9.0: Marauder and Occupations

Post by sidusar »

That does sound really interesting. Look forward to finding out what exactly these occupations will be. :)
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sx4rlet
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Re: Patch 1.9.0: Marauder and Occupations

Post by sx4rlet »

*it reads promising... but let's wait and see*

and what is keeping Jayce with his regular bit-cynical comment???
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