New Patch 1.7.0 Kitins' Lair

Come in, pull up a chair, let's discuss all things Ryzom-related.
bf649ztp
Posts: 292
Joined: Sun Jan 23, 2005 8:50 pm

Re: New Patch 1.7.0 Kitins' Lair

Post by bf649ztp »

sx4rlet wrote:Heh, that even makes one of the lurkers curious...
Hmm not just one I don't think :P
User avatar
pre156kt
Posts: 73
Joined: Tue Aug 08, 2006 11:47 am

Re: New Patch 1.7.0 Kitins' Lair

Post by pre156kt »

*unlurks*

~Random stuff to make this post long enough. Parrots. Hippopotamuses. Green yubo with elven ears and a lightsaber.~
User avatar
stijn
Posts: 467
Joined: Thu Oct 28, 2004 11:50 am

Re: New Patch 1.7.0 Kitins' Lair

Post by stijn »

bf649ztp wrote:Hmm not just one I don't think :P
+ 1 ... :D

Still a proud Defender of the Fyros!

Beer, the cause of and solution to, all life's problems.
User avatar
jam2005
Posts: 112
Joined: Thu Nov 17, 2005 3:02 pm

Re: New Patch 1.7.0 Kitins' Lair

Post by jam2005 »

pre156kt wrote:Green yubo with elven ears and a lightsaber.~
Yoda yubos!!! Me wants. :D
~Tshael~
High Officer of
Reapers of the Dark
User avatar
sx4rlet
Posts: 1025
Joined: Tue Sep 28, 2004 11:12 pm

Re: New Patch 1.7.0 Kitins' Lair

Post by sx4rlet »

bf649ztp wrote:Hmm not just one I don't think :P
pre156kt wrote:*unlurks*
~Random stuff to make this post long enough. Parrots. Hippopotamuses. Green yubo with elven ears and a lightsaber.~
stijn wrote:+ 1 ... :P
pfff copycats :P :P :P
Sxarlet - Pink Rez Gadget of Evolution

Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
kiakaha
Posts: 132
Joined: Sun Apr 22, 2007 12:03 pm

Re: New Patch 1.7.0 Kitins' Lair

Post by kiakaha »

oO !

*starts dusting off LA and hopes to get some free time soon(TM)*
User avatar
meryan
Posts: 252
Joined: Thu Feb 15, 2007 3:52 am

Re: New Patch 1.7.0 Kitins' Lair

Post by meryan »

kiakaha wrote:oO !

*starts dusting off LA and hopes to get some free time soon(TM)*
Explain this 'Free Time' thing you are talking about :)
Moonlightmist et alia. :P
User avatar
hijati
Posts: 69
Joined: Fri Jun 30, 2006 1:48 am

Re: New Patch 1.7.0 Kitins' Lair

Post by hijati »

Well Well Well....I feel asleep on the couch last night and didnt log in to play...and now I have to work all night...bah oh well...kitins beware I am coming in blazing....where are the dig spots at? and where are the supremes at? those are my questions but the biggest one ....where is the boss at :) i cant wait to poke it with my spear :) MUAHAHAHAHAHA!!!!!!


I AM THE HIJATINATOR THE LORD OF ALL ATYS
(Some people just dont realize it yet)
sidusar
Posts: 1331
Joined: Tue Dec 21, 2004 4:38 am

Re: New Patch 1.7.0 Kitins' Lair

Post by sidusar »

Yumeroh wrote: New display of the target's level

Many of you expresses yourselves regarding the new display system of the level of your target, introduced in a previous patch. We have considered your comments and decided to combine the best of both systems. We put back the stars which indicate approximately the level of the creatures while keeping the display of the precise level when your level is close to the one of the creature.
I appreciate the best of both systems approach here, but unfortunately the current combination still has a serious flaw. You put back the stars of the old system, but they only worked in combination with the color that gave you the level range (0-50, 50-100, etc). And right now the color still depends on the actual level of the creature, rather than on the level range it belongs in, which can make the stars misleading.

Ie. the box is purple if the mob is over 200, rather than if the mob belongs in a purple zone. This means that for a low-level player, an Awesome Kirosta (level 203) shows up as a 5-star purple, while it should show up as a 5-star RED (and did under the old system). A Great Kirosta (level 253) also shows up as a 5-star purple, so for a low-level player they look to be in the same level range even though they're 50 levels apart. And there are many more such examples I could give.

Even worse, for targets where the new system can't correctly read the exact level (NPCs in the Ring, some nameds in the real Atys), the color of the box is plain grey. So now it shows you that the mob is 5 stars, but.... 5 star what? There's quite a difference between 5 stars on blue (50ish) and 5 stars on purple (250ish). The old system was able to give us the correct color for these entities.

So any chance we could also get the color-mechanism of the old system back? The stars are rather useless without it. :o
micke68
Posts: 45
Joined: Mon Dec 25, 2006 1:33 pm

Re: New Patch 1.7.0 Kitins' Lair

Post by micke68 »

Great stuff!
Regarding the mail, I could import the messages from the old system. Good thinking! :)

Post Reply

Return to “General”