From me, the PvP event was a glaring example of how Ryzom isnt suited for PvP
Admittedly by the time it started it was almost 5 am in my timezone, and my charity was wearing very thin, but even without that the event had some serious problems.
Firstly.. Free PvP zone. This would work for a single team versus every other single team present (unfortunately for Jinovitchs side, we managed to field a team and a half).. for supposed mass army it just caused chaos, confusion, and annoyance. Yrkanis's side probably did more damage to each other than we did.
Secondly.. the 'uniforms'. I am guesssing this was intended as a work-around for the free PvP -everyone-is-your-enemy- targeting confusion, but with graphics dropping due to so many entites visible it didnt work much. Also my question about light armour from before the event, in this thread, was not answered by anyone, until we were waiting at the muster points, and didnt have any healers ready.
THEN we were told we could use LA, if it matched the format of the designated HA for the side. Ooops, not what I was carrying.. - So people just wore whatever they had, because we DID need healers and nukers, because of...
Thirdly.. the event was held in the middle of aggressive kitin swarms, simply to further mess up any targetting we managed to do. and since we were nuking the kipuckas and kirostas, and rezzing the people in our team
(but not anyone else on the same side as us because it was Free PvP and our allies are still our enemies as far as the software is concerned).. well, lets just nuke the opposing players as well. This totally defeated my original understanding of the event, of a massive melee engagement between the historic armies.
Fourthly.. Just what the (pick an obscenity) were we trying to do, anyway ??
We all follow Jinovitch to where the goody-two-shoes forces were, then barrel into them like a drunken mob (or small handful) of football hooligans, But with no idea of what the "victory conditions" for the event where it was impossible to have a strategy, and winning would devolve to lasting out til everyone else gave up in disgust.
I have a couple of suggestions for improvements
The Event Team need to have special PvP faction tags that they can give to people for these events. If tags exist for Kami/Kara, and outposts, then they can come up with another set for events.
More effort needs to go into the organisation before the event. Rules for armour, Victory conditions, whatever.. needs to be provided to the players in enough time for them to act on it - for battle rules/victory conditions, that could have been while we were waiting around for the event to start, but the armour needed more preparation time.
And holding the fight in the middle of Kirostas etc.. Really Bad Idea.
My lore is pretty rusty, I cant remember if the great swarming was before/during/or after Jinovitch
vs Yrkanis, but if it was after or during, then we should not have had Kitin to deal with in our fight - the Event team could drop them on us at the end for a giggle.
As it was, it's another reason not to spend time on Atys