katriell wrote:My only concern is that these missions might be the heroic, ill-conceived, anti-immersion crap Silan stepped in. I will test every one of them...
I did not even think of that....that would not be something I would like to see either.
katriell wrote:My only concern is that these missions might be the heroic, ill-conceived, anti-immersion crap Silan stepped in. I will test every one of them...
this means: there are missions guiding players up to 50 (woopty do, that's like, a full 2 days work, if indeed these missions take the players all the way), and there's special, long term missions aimed at players 50-100...We have created new fight, harvest and craft missions to help guide new players from level 30 to 50. As well as this, we have also included four new (long) fight-oriented missions for each civilization - these are aimed at players from level 50 to 100.
And while you´re at it, take a look in your crystal ball for me, who´ll be the next Football-World-Champion, please.metalhead980 wrote:I'm sorry guys but choosing not to do the missions won't solve the issue.
If missions aren't balanced everyone will be solo mission running since leveling will be faster that way.
So what happens when missions are the optimal way to level? Guys like me that enjoy Hunting will be screwed since the entire server pop will be mission running or solo digging.
I've seen this before, Can some please toss me some info on how to actually cancel my sub? I don't want Bibit to charge me again.
I can't believe I wasted so much time trying to get people to play this game just so the Devs could Toss in a Wowified hand holding mission mechanic (for leveling).
I'm even more let down that you guys are just rolling over and letting these guys F**K you like this.
What's next set classes and Instanced dungeons and raids?
Maybe battlegrounds? laterz
heh - that's really a problem with Silan though. Better to fix the problem at its source rather than mess up the mainland to compensate.liseke wrote:Atm the shock of new players coming from silan onto the mainland was just too great for most.
Sigh.. you're going to do what you're going to do, but I wanted to clear up some of the possible misinformation you seem to be distributing. Now, since we don't know the exact details of the missions until they are released, I can't say whether you are right or overreacting, but I'm leaning to the latter.This is Directly taken from patch notes:
"After our recent rework of the missions on Silan, we are now continuing the work on the Mainland. We have created new fight, harvest and craft missions to help guide new players from level 30 to 50. As well as this, we have also included four new (long) fight-oriented missions for each civilization - these are aimed at players from level 50 to 100."