michielb wrote:True but what I'm suggesting isn't just knowledge it's finding out what the two powers are hiding, the stuff they don't want us to know.
Uhm, but isn´t knowing what they don´t want us to know knowledge? 0ô
michielb wrote:
You have a point however there's allready faction exclusive "content" available only through honour points (PvP(different rewards for both factions)) and it would be hard to maintain the lore while at the same time allowing factioned players to gain knowledge that is outlawed by their gods.
And you´re deliberately mixing Ingame-Factions with Offplay preferences of Gamestyle.
Sorry, but that´s not a valid argument.
Karavan vs. Kami, does not automatically mean Non-PvP Players vs. PvP-Players.
And even if at the moment these items are only avaliable through PvP, that does not mean that this will be so forever. Nor that these are needed to do anything about any supposed oppressors by pacifists or neutrals.
michielb wrote:
Either Atys will allways be ruled by the Kami and Karavan or someone will have to find the truth about them. Maybe that will mean they will abandon homin kind or maybe it will simply change the relationship between homins and the two powers, it could even mean open hostilities but it is the only way to move the story forward.
Right, but why would that have to be a third "faction"?
Why coud it not be done by those within the "Factions" that don´t fully trust their benefactors, like you obviously do. Insurgents, so to say
This would of course evectively form a "third faction", but not one that would be in any case different from the other players, except for their loyalties.
So, why always the mechanical approach if a purely RP approach would also suffice?
michielb wrote:
Of course if the Kara and kami are simply to justify PvP then this is a mute point but if it's not exposing them as false gods will be the only way for homin kind to advance...
True, so a third faction would be moot indeed.
michielb wrote:
Moreover I never said the rewards would be neutral only. a Kami follower could decide to find out the truth about the karavan, a Kara could seek to expose the evil kami. Both would gain forbidden knowledge both could get away with it as long as the knowledge gained is no threat to their own faction.
Again true, but even here more of an RP approach, backed up by some mechanical quested knowledge maybe, or thus gained through RP Events.
michielb wrote:
However, anyone who would port to a Kara TP holding a gun based on Kara tech would be in serious trouble regardless of faction...
Anyone can work secretly to overthrow "the powers that be" even from within the system....
Exactly, but if the one holding the gun, which was maybe even given to him by the Karavan trough a special rite/mission/quest, was a "trusted" Karavan follower, with mechanical 100% fame in that faction, he´d be in no trouble at all.
So again, a mechanical third faction would be moot.
CU
Acridiel