Ryzom is not a game about realistic conflict between two warring factions. point 1: The Kami VS Kara in Ryzom is pretty much entirely optional. The PVP in the PR isn't limited to K VS K.danolt wrote:Conflict and resolution, is pretty much the basis of every story. I am not championing the cause of PvP. I am asking that the developers create their story arc and let the players resolve it and not deus ex machina an answer be conjuring up a third faction that makes the other two factions obsolete.
Creating a third Homincentric faction at this point in Atysian history would be comparable to creating a WW2 game and having the indigenous New Zealand, "cargo cult", tribes go from hunter-gather to air craft carrier producer in a span of a few months because some players do not want to be an American or Japanese soldier and they want to fight WW2 from the Melanesians perspective and they want to be able to win. It might be a fun, but don't expect the players who thought they were playing a historical WW2 simulation game to be very happy.
point 2: We're not dealing primarily with two powers, we're dealing with 4 Homin races split along two interfering, foreign factions; AND at least two forces of mutual enemies (Kitin and goo).
If you think the HOMINS following Kami or Kara think that the HOMINS of the opposing faction are a greater threat than the Kitin, you're sadly mistaken. (and the war will be between the Homins. No Homin has been able to touch a Kami or Karavan.) The Kitin and goo have always been a greater threat. I can only imagine that the divide of the factions has been made possible by the safety and security that has downplayed the Kitin threat to them.
I think you overestimate how many people in the game are rabid supporters of their faction.