Post-event bug with the vendors

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rakehell
Posts: 43
Joined: Sat Nov 18, 2006 10:29 pm

Post-event bug with the vendors

Post by rakehell »

Sorry, not sure how to report bugs.

It seems that after the post-event patch or maybe the event patch itself the vendors are not displaying anything placed on them for resale. I see the items in my sale items listing, but not in the open list. I do see items I placed for sale before the event patch in the open list. No items placed after the patch display tho.

Yes, I know how to filter and so forth and I tried several different vendors. I happen to be looking in the Fairhaven location, but I also looked in Pyr and almost nothing was for sale there - that could be normal as I don't look at that one often.
The problems we face today won't be solved by the same minds that created them. - Einstein
rakehell
Posts: 43
Joined: Sat Nov 18, 2006 10:29 pm

Re: Post-event bug with the vendors

Post by rakehell »

Already tried logging trick, just tried it again. Same result - nothing posted after the event shows as for sale. Used the in-game support to report it. This is on Arispotle at the Fairhaven vendors. Probably the same at all, however.
The problems we face today won't be solved by the same minds that created them. - Einstein
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gralen
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Joined: Thu Sep 23, 2004 1:04 am

Re: Post-event bug with the vendors

Post by gralen »

rakehell wrote:Already tried logging trick, just tried it again. Same result - nothing posted after the event shows as for sale. Used the in-game support to report it. This is on Arispotle at the Fairhaven vendors. Probably the same at all, however.
What quality? Vendors have a quality cap and Fairhaven vendors should only be showing up to q100 items; so, if you're selling q101+ then they won't show up in Fairhaven.
rakehell
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Joined: Sat Nov 18, 2006 10:29 pm

Re: Post-event bug with the vendors

Post by rakehell »

I didn't know there was any quality limitation on items being displayed. That really ought to high-lighted somewhere. I suppose if I listed q110 at FH it would show at windemeer and other towns then?

It's not the problem in this case though as I can only make q70 items and usually sell only mats below that level - and I don't often pick up mats that low anyway. I sell some things above 70 that I don't need, but not above 100 - a least not yet.

I'm wondering if only the seller can't see the items and others CAN see them. I didn't have an easy way to test that at the time. In any event I used to be able to see what I had for sale normally and now I can't.
The problems we face today won't be solved by the same minds that created them. - Einstein
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ajsuk
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Re: Post-event bug with the vendors

Post by ajsuk »

There should be two sets of merchants in the capitals, one up to q50, one up to q100. I'm not really familiar with those of Fairhaven though so couldn't say which is which. Trying one of the higher level towns is probably the safest bet. ;)
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meryan
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Re: Post-event bug with the vendors

Post by meryan »

The two raw material merchants in Fairhaven are

Ba'Laupsey Lixie (in Fairmarket Fork) and Be'Marrell Achen (in East Market)

I have a feeling that East Market is the 50-100 market.
Moonlightmist et alia. :P
rakehell
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Joined: Sat Nov 18, 2006 10:29 pm

Re: Post-event bug with the vendors

Post by rakehell »

I was only able to play one day this week, but talked to a GM or CSR today. He told me that only q50 items show in FH even though you can sell much higher items. So it's not a bug, just a coincidence that I happened to place mats and items higher than q50 after the event (no, I didn't get to participate, just worked out that way). Apparently, you must go to another town for q100, and another for q150, etc.

I have a feeling that East Market is the 50-100 market. - Meryan
edit: Actually the CSR was incorrect and Meryan is correct. East Market sells up to q100. There are two jewel merchants as well and the one in Frogmore sells q100. When I first explored the city the vendors seemed the same (I sold nothing above q40) so I chose to go the closest. I thought the duplication was for convienence.


I thought that was very counter-intuitive to say the least, especially since it isn't documented anywhere that I've ever seen and I have the original manual etc. He said it was one of those things that the player was supposed to "discover" about Atys. There are many cool things to discover already - this isn't one of them.

I wonder how how many new players, unable to find anything in the capitals above q50, give up on the game because they can't buy weapons or armor or whatever for their level.

Anyway it's a feature, not a bug. Sorry for the confusion.
Last edited by rakehell on Sun Mar 22, 2009 4:22 pm, edited 1 time in total.
The problems we face today won't be solved by the same minds that created them. - Einstein
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