Some Patch Notes for Patch 1

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maggers
Posts: 140
Joined: Fri Sep 24, 2004 1:13 pm

Some Patch Notes for Patch 1

Post by maggers »

*Blinded mobs will behave differently now.
*Balanced the link actions such as: stun, which was not really stunning the mob, as a result mobs should not dodge anymore when stunned.
Does this mean that stun becomes the new blind ?

*Sap crystal casts didn’t play animation.
About time, never did like the side slide when casting Sap Crystal

*Improvment to the consider system for a better overview of your oponent strength.
Yeh you have 2 Cons now.. Insta Death and OMFG Im dead

*Mobs were running far too fast when using an alternative path in a fight, that is when they were blocked the first time when going to enemy.
Awww no more flying Zerx, I used to like the super speed mobs. Brightened up my Death errm I mean Day :D

Best fix's in the Patch IMO
Hitting escape will now close most of the in-game windows.
You can now use the ‘tab’ key at the login screen to swap between login and password !


Full post is here >> http://www.ryzom.com/forum/showthread.php?t=4573
:eek: Magorz - Fyros
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pcheez
Posts: 469
Joined: Sun Sep 26, 2004 3:31 pm

Re: Some Patch Notes for Patch 1

Post by pcheez »

YAY :D esc can close all useless windows :D ... the rest is nice too....
Am i supposed to write something witty here ?
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shazzy
Posts: 216
Joined: Wed Oct 06, 2004 11:15 am

Re: Some Patch Notes for Patch 1

Post by shazzy »

oooooo thanks for the info! :D
Koriir - Matis Magician! :cool:
Florri - Tryker :eek:
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