I miss your movies! Make some more!
Here you go.ffxjosh wrote: ...But no one (or <1% players) knew ALL of the names of all of the employees. Thats what a company is: Employees.
http://www.gamespot.com/pc/rpg/sagaryzom/tech_info.html
Here you go.ffxjosh wrote: ...But no one (or <1% players) knew ALL of the names of all of the employees. Thats what a company is: Employees.
Once again, failure to think. Online payments are guarenteed as secure by SSL certificates, which are signed in the name of a company. Given that we aren't sure of the relationship between Winch Gate, the lady in Cyprus mentioned in the whois, Spiderweb and Ryzom, not to mention the poor quality of the SSL certificate used, this payment is rather less secure than it should be.ffxjosh wrote:It's very easy for anyone to hijack any payment method. It doesnt stop me from using ATM's. It doesnt stop me from buying online using Ebay. It wont stop me paying for subscriptions for other MMORPG's and it wont stop me from paying for Ryzom.
I see no proof of this. Furthermore even if proof existed it doesn't establish what their intentions are regarding Ryzom - it's a minor point at best.ffxjosh wrote: I would agree. However. Seeing as the development team is run by someone from the original (and all exhaulted) Nevrax I cant see that as a plauseable possibility.
Given that they are already technically violating UK law I would say that it's entirely possible they have no idea of their legal obligations. And it's not limited to the rules governing legal contracts. Or they just don't care that much. I sincerely hope it's the former, but am not sure about that.ffxjosh wrote: To form a contract (in the UK) yes. you must know the names of all parties involved. But you're assuming that on billing it wont say who you've paid. IE "Pay Winch Gate". You're also assuming that a company who are able to leagally buy the game have no idea of the basic legal obligations for charging for services.
Hehehe. You only just noticed?rdfall wrote:Riveit, you, my friend, are crazy xD
This.ajsuk wrote:Yeah, because customer confidence in them and their abilities isn't important.
Communication is key.
riveit wrote:Hi Tyilin,
I miss your movies! Make some more!
Here you go.
http://www.gamespot.com/pc/rpg/sagaryzom/tech_info.html
They didn't just buy it to set it up and lose chunks of cash each month. Ryzom hasn't turned a profit for any company that has owned it yet. So while it may be some folks who really liked Ryzom, they didn't buy it just to keep the servers running and losing cash.olepi wrote:So basically, the company wants to remain in the dark, they have not added anything new, they have no track record to speak of. It appears to me to be a group of people who like Ryzom, and they managed to get it running again.