To me, it looks like this patch was enabling or disabling some things that are on the server. [material.kitinlarvae.desertstock=1] etc. Ok, most likely I make it sound much more easier then it was, but I got the impression it was a small test to check the result.scarazi wrote:although i love to see a patch, (and awesome work making the game harder not easier, its been a long tie since we`ve seen a patch like this), I hate that they have bypassed the 2 major bugs, we havnt ever asked for major heavy updates that included hundreds of things, we just want these 2 things fixed, the team map bug (yes we know its hard to fix, it has appeared and dissapeared for the last two years+, but please attempt to fix it), and north compass bug.
Then and only then we can worry about a cart that is in the wrong place.
Don't get me wrong, I appreciate they did it, so hopefully in the future they can do [halloweenevent.2006=1] or [kitin.invasion.dyron=1]. I agree that the two bugs mentioned would be great if those would be fixes. But especially the team-map bug keeps getting back, so I think that one is a hard one to kill, and might have side-effects if it isnt done right.
(We've seen our share of bad-patches in the past, I think. Lost guild-name anybody?)
Personally I could live with the map-bug (rather not tho) if we got to see some more smal patches fixing stuff and maybe - just maybe - some small new stuff too...