[UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

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muadhib
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Joined: Sat Jul 16, 2005 7:22 pm

Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Post by muadhib »

katore wrote: I downloaded the "light" version as I already have .Net running - I think it's 3.5. I put Rystore.exe in the Ryzom folder, created a shortcut to the desktop, but no character appears. Start, re-start, nothing.

I run 64 bit Vista. I'm wondering if this is because I don't have a "My Documents" folder - or at least a folder with that name. Or if the Net Framework version differences are to blame.
Hm... strange. I will look into it on my Vista 64 box when I find time this week.

Cheers,
Fand
Fandragor
katore
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Post by katore »

Great. Thank you!

I looked in my c:\ Program Files (x86) \ Ryzom \ Save folder and there's only 1 file there "string_client.pack". I'm wondering where the save file would be in case I want to try to manually back up the bookmarks.

Do you think I should put the Ryzom folder inside my user folder?

Thanks!

Katore
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muadhib
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Post by muadhib »

katore wrote:Great. Thank you!

I looked in my c:\ Program Files (x86) \ Ryzom \ Save folder and there's only 1 file there "string_client.pack". I'm wondering where the save file would be in case I want to try to manually back up the bookmarks.

Do you think I should put the Ryzom folder inside my user folder?

Thanks!

Katore
Hm... actually your save files should be exactly where you looked, in your ...\Ryzom\Save folder. If they aren't there, even after running the game and exiting it normally, it means the game didn't manage to successfully save into the save folder. Make sure

A) your Ryzom AND Save folders have write access
B) you run Ryzom with Administrator rights

If you still don't get any save files, you don't need to bother with Rystore, because then it means Rystore will never get any files to backup from running the game.

Cheers,
Fand
Fandragor
katore
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Post by katore »

Aha! That was the problem. My Ryzom folder didn't have write permissions and I wasn't running Ryzom with Admin rights.

When I changed both, my character name showed up inside Rystore and I'm able to save the configs.

Thank you so much for helping me with this!

Katore
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khyle
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Re: Rystore - Ryzom launch pad and configuration backup / restore

Post by khyle »

kaetemi wrote:You can easily decompile CIL executables using the .NET Reflector.
Provided of course the (closed source) .NET Reflector is only what it pretends to be ;)
The only MMORPG in which you bash each other with wooden swords exclusively.
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muadhib
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Re: Rystore - Ryzom launch pad and configuration backup / restore

Post by muadhib »

Khyle, I followed your suggestion and put a link to the zipped source code in the original post. With that, I think we don't need to discuss what the .NET Reflector is or isn't.

Cheers,
Fand
Fandragor
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khyle
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Re: Rystore - Ryzom launch pad and configuration backup / restore

Post by khyle »

muadhib wrote:Khyle, I followed your suggestion and put a link to the zipped source code in the original post. With that, I think we don't need to discuss what the .NET Reflector is or isn't.

Cheers,
Fand
Great decision, much obliged!
The only MMORPG in which you bash each other with wooden swords exclusively.
kiakaha
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Post by kiakaha »

Yes, thank you for posting the source. Now I can change the destination directory myself :)

./wave
danebramage
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Joined: Mon Oct 20, 2008 6:41 am

Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Post by danebramage »

Can you write a Linux version of Rystore? Wine doesn't emulate the .NET framework, I can't get authentic Microsoft .NET to install in Linux, and it's still up in the air whether I'm going to be able to get Mono loaded in order to defeat the problem that way. A Linux version would be sooooo much simpler...

I'm not a programmer or I'd do it myself, as it sounds like all you're doing is copying files and launching the program.

Please? Pretty please? ;)
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