I don't think so, 21 is way too fast to reach, not only for people that already know the game. I don't care of EQ2, it's a different game. I still think would be better a cap at 40.kay22626 wrote:You guys remember your first days of Ryzom? I remember it was hard, particularly on the old start islands.
Silan is meant for people new to Ryzom. The overpowered quest rewards are meant to help new players too, ease the learning curve a bit. Older players may not like that but these rewards were never meant for people who already know the game.
Theres no HA quest rewards on Silan and only one jewelry piece, so crafting is still very important despite the quest rewards.
All games have severe limitations on their trials. EQ2 start island for example, you cant get past lvl 9 there and you can achieve that very fast, i heard nobody complaining about that and the game is doing very well.
Silan is perfectly designed and suited for new players, an excellent introduction to Ryzom. For a potential paying player the lvl 21 cap is not an issue. Raise the cap and you'll have a lot of Silan vets running around messing the balance of what was meant to be a starter island.
I remember the old islands, but there were another story.
How you can mess the balance? Don't forget that paying players stay in the same island with no cap at all, so that's really a no point.