Make a smart choice

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gcaldani
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Make a smart choice

Post by gcaldani »

Devs, raise the trial cap to 40.

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kelebria
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Re: Make a smart choice

Post by kelebria »

I'll second that.

It's awfully easy to get the four level 21s in the span of a single day, thanks to all the quest XP rewards. A number of players are going to feel frustrated by this limitation - especially on possible new servers where there won't be an established community to tell about the fun you get once you're off Silan.
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acridiel
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Re: Make a smart choice

Post by acridiel »

Hmhm, yes I agree.
21 is reached far to fast to really appreciate the Trial.

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sidusar
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Re: Make a smart choice

Post by sidusar »

Anywhere between 30 and 50 is good by me. I agree 21 is too low.

(What's the highest level critters/sources on Silan again?)
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zarozina
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Re: Make a smart choice

Post by zarozina »

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3:1, 2:1, 1:1 ... probability factor of one to one; we have normality. I repeat: we have normality. Anything you still can't handle is therefore your own problem.


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kelebria
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Re: Make a smart choice

Post by kelebria »

sidusar wrote:(What's the highest level critters/sources on Silan again?)
Ordinary critters : 40
Sources : 45
1 Named : 50
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xzizoux
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Re: Make a smart choice

Post by xzizoux »

i would say 51 would be good for Silan ,so noobs can see at 51 how the skill tree is splitting and such .... that they can think off what they can do as next
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meryan
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Re: Make a smart choice

Post by meryan »

xzizoux wrote:i would say 51 would be good for Silan ,so noobs can see at 51 how the skill tree is splitting and such .... that they can think off what they can do as next
You can start to see how the skill tree is splitting at lvl 21 (just after the cap), but I have to agree that raising the cap will help people understand how the skill tree works.
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khyle
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Re: Make a smart choice

Post by khyle »

kelebria wrote: It's awfully easy to get the four level 21s in the span of a single day, thanks to all the quest XP rewards.
Simplest solution - remove quest awards. Problem fixed.
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kay22626
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Re: Make a smart choice

Post by kay22626 »

You guys remember your first days of Ryzom? I remember it was hard, particularly on the old start islands.
Silan is meant for people new to Ryzom. The overpowered quest rewards are meant to help new players too, ease the learning curve a bit. Older players may not like that but these rewards were never meant for people who already know the game.
Theres no HA quest rewards on Silan and only one jewelry piece, so crafting is still very important despite the quest rewards.
All games have severe limitations on their trials. EQ2 start island for example, you cant get past lvl 9 there and you can achieve that very fast, i heard nobody complaining about that and the game is doing very well.
Silan is perfectly designed and suited for new players, an excellent introduction to Ryzom. For a potential paying player the lvl 21 cap is not an issue. Raise the cap and you'll have a lot of Silan vets running around messing the balance of what was meant to be a starter island.
Last edited by kay22626 on Wed Aug 13, 2008 9:47 pm, edited 1 time in total.
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