ctusk wrote:The skill point reset does have NOTHING to do with this issue.
You will have to spend another 300 HOURS to level up another SKILL TREE and in the progress you will get new skill points for that tree ANYHOW.
The skill point reset is a joke, nothing more nothing less. Most of us didn't misspec their characters in the first place and it will have ZERO effect for them. It covers the changes made to existing skills somewhat but does in no way do anything about the more serious issue of CHANGING WHOLE SKILL TREES.
So if the ryzom fan club on this board could for a second take off their rose colored glasses and look at the issues from an objective point of view you would maybe come to realize how serious they are, especially for those of us that have invested a significant amount of time into the game in order to level up.
I'm very confused here. Why exactly will anyone have to spend 300 hours to build up anything? That doesn't make any sense.
When the patch goes into effect there will be significant changes in the skill trees. Because of that all players will have thier skill points put into a pool and start at 0 skill wise. In addition the stats of HP, stamnia, focus, and sap will also be set back to level 1. This is becuase they were increased by using skill points.
So lets take harvesting for example. Lets say you are at level 70 the night before the patch. After the patch you will log in and harvest will have 700 skill points for you to spend. You will still be at harvest level 70. They aren't setting all players back to level 0. It will simply be as if you made it to level 70 and never spent your skill points.
Now all you have to do is spend those 700 skill points in the areas you previously had. If you want to plan to get a certain skill, find it, right click on what it is made of. Then write down all the skills it takes to get to that skill. Then simply spend the points on those skills.
If the skill that you were an expert at is gone. There is going to be a new one in it's place. You simply spend the skill points on that new skill to get it to the level that your other skill was at. You will not have to level up a new skill slowly just because it's a new skill.
Now how exactly will players have to spend all this time building up skills again?