Changing Source Mode: Fairplay or Exploit?

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What do you think of changing the source mode while extracting?

It is a bug, and if you do it, you are exploiting the bug.
12
8%
It is a bug, but until fixed, it is acceptable to continue.
33
21%
It is a feature, and is acceptable to continue.
113
72%
 
Total votes: 158

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shrike
Posts: 556
Joined: Tue Sep 21, 2004 2:26 am

Re: Changing Source Mode: Fairplay or Exploit?

Post by shrike »

rodrigoq wrote:...I know what the issue is, and don't see it as an exploit, since as far as i've been informed, it was in the first open beta, FB and Final OB. If it wasn't intended to be ingame, it would have been corrected over a year ago. I learned the trick in the final open beta.
If it was intended to be that way it wouldn't have been corrected now as part of the harvesting changes with patch 1 - or do you think that that is accidental?

Sometimes such loopholes last very long, depending how high they are on the priority list of the devs.
RUN

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thexdane
Posts: 318
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Re: Changing Source Mode: Fairplay or Exploit?

Post by thexdane »

there's an even better exploit i've seen lots of ppl do but with melee

when they are attacked by a large mob they run away. this is a bug and an exploit so it should be fixed

if you thought that sounds stupid becuase it's a good strategy then what the harvesters are doing is the same thing but for their specific skill. don't blame someone's insightfulness about their skill because you were too stupid to figure out how to do it on your own.
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kovah
Posts: 179
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Re: Changing Source Mode: Fairplay or Exploit?

Post by kovah »

thexdane wrote:there's an even better exploit i've seen lots of ppl do but with melee

when they are attacked by a large mob they run away. this is a bug and an exploit so it should be fixed

if you thought that sounds stupid becuase it's a good strategy then what the harvesters are doing is the same thing but for their specific skill. don't blame someone's insightfulness about their skill because you were too stupid to figure out how to do it on your own.
Umm.... You can't turn back around to fight the mob again and have it do less damage to you or hit you less often now can you? I'm not certain why this topic is still going, they are taking the ability to change the mode away, it wasn't supposed to be there in the first place, be happy you had it while you did, move on....
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Mekos
Posts: 90
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Re: Changing Source Mode: Fairplay or Exploit?

Post by Mekos »

shrike wrote:If it was intended to be that way it wouldn't have been corrected now as part of the harvesting changes with patch 1 - or do you think that that is accidental?
That is a ridiculous statement, patently wrong on its face. Why do people discuss the devs they way some Catholics discuss papal infallibility? Extraction mode is working exactly as intended when it was designed. So was extraction specialization until they nerfed that.

Simply changing an aspect of a game is not proof that something has gone horribly wrong. It just means that someone in charge of product development has decided that he would prefer to have the game work in a different fashion now. It is a change in the game. Its not a crack down on leet haxors and exploiters. And its certainly not destined/preordained/predetermined to be this way.
billg1
Posts: 109
Joined: Wed Sep 22, 2004 9:37 pm

Re: Changing Source Mode: Fairplay or Exploit?

Post by billg1 »

Mekos wrote:That is a ridiculous statement, patently wrong on its face. Why do people discuss the devs they way some Catholics discuss papal infallibility? Extraction mode is working exactly as intended when it was designed. So was extraction specialization until they nerfed that.

Simply changing an aspect of a game is not proof that something has gone horribly wrong. It just means that someone in charge of product development has decided that he would prefer to have the game work in a different fashion now. It is a change in the game. Its not a crack down on leet haxors and exploiters. And its certainly not destined/preordained/predetermined to be this way.
Iagree with Mekos however

I hate harvesting. I find it tedious and boring. I find it mind numbing. It makes me want to pull my hair out.

I would prefer the adventurous and dangerous life of exploring, travelling and fighting. Although I am a level 100 harvester out of necessity and obligatition for the guild.

I think they should just do away with all this agressive/gentle, rate, time, speed, lose the explosions the gas clouds the kami and caravan as well. No source node types either and just let the haresters harvest and be done with it. Allow harvesters to gather 1 mat per 15 levels on 60 second sources. The whole idea of harvesting and its waste of time just seems to irritate me.

But what do I know, maybe they have some really grand plan for harvesting.
Time will tell.
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jesder
Posts: 224
Joined: Fri Sep 24, 2004 7:32 pm

Re: Changing Source Mode: Fairplay or Exploit?

Post by jesder »

billg1 wrote: Although I am a level 100 harvester out of necessity and obligatition for the guild.
If you guild is forcing you to do something you do not enjoy .. well lets just say I would not last long in such a guild.

Harvesting just needs some attention.. it is getting it with patch 1 .. perhaps it is best to see how the changes play out.
--------------------------
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kovah
Posts: 179
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Re: Changing Source Mode: Fairplay or Exploit?

Post by kovah »

jesder wrote:If you guild is forcing you to do something you do not enjoy .. well lets just say I would not last long in such a guild.

Harvesting just needs some attention.. it is getting it with patch 1 .. perhaps it is best to see how the changes play out.

Shush you.... *drops more mind control drugs in a well disquised beer and hands it to Varth* Now go get me more mats... :D
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billg1
Posts: 109
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Re: Changing Source Mode: Fairplay or Exploit?

Post by billg1 »

jesder wrote:If you guild is forcing you to do something you do not enjoy .. well lets just say I would not last long in such a guild.

Harvesting just needs some attention.. it is getting it with patch 1 .. perhaps it is best to see how the changes play out.
You misunderstand, I said I do it out of necessicty and obligation. Its necessary to help out the harversters/crafters. They have it hard enough trying to keep up with our gear. And its how the economy of this game is based, harvested mats, crafted items. Not to mention it makes good TP ticket money rather quick. And I am obliged to help them because they make it for me and other guild members for free so that I can spend most of time doing what I enjoy.

No one is forcing me to do anything. I do it to support my guild.
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lyrah68
Posts: 893
Joined: Thu Sep 23, 2004 11:45 pm

Re: Changing Source Mode: Fairplay or Exploit?

Post by lyrah68 »

korin77 wrote:Rack up DP? I have 1500 hp, 1700 if I get a suit of HP armor. I don't think I will die from a puny little source explosion unless I am really careless. I always harvest source 0s and you know how large those explosions can be. I think even if they hide the source mode, you can still monitor the source life so what is the problem? If you are afraid of explosions, then make the cheapest forage action possible, leaving out source life upgrades and have the source run out as fast as possible. Then harvest with a quick harmful extraction and just pull 1 mat at a time. Most of the modes will not expire in the time you pull out 1 mat and without using that much focus, you can forage/harvest imediately again without any downtime. If you forage with multiple sources, you can probably forage 3 before they run out. Thats 3 mats at a time without downtime.

I just started to forage Q100 mats, and I died three TIMES yesterday to node explosions. Not two or THREE explosions killing me, ONE explosion KABOOOM dead, and I was getting lag jags that made "careful watching" impossible. I am not sure that I can wait to get forager and crafter up to my fighter/mage needs and just group and grind out enough to "buck up and take it". When the gas comes...I will HAVE to stop and back up even if I lose the mat. I can't sit and take 50 hp gas nodes.
korin77
Posts: 478
Joined: Thu Sep 23, 2004 1:32 am

Re: Changing Source Mode: Fairplay or Exploit?

Post by korin77 »

When harvesting, before you start, take 2 steps back and start your harvest action. You will be outside of the gas range. As for explosions, it depends on what level harmful extraction you have. My explosions max for about 500-600 dmg and while 3 might kill me, I have a heal life action that can heal myself for 800 hp so I am usually ok. Your miliage may vary.
Korin - Tryker - Retired

125 2h pierce melee, 105 2h slash melee, 91 lake forage, 55 forest forage, 55 desert forage, 61 prime roots forage, 91 heavy armor craft, 55 light armor craft, 58 medium armor craft, 62 2h melee craft, 52 1h melee craft.
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