Thanks, I've enjoyed the ride, but...

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katriell
Posts: 2479
Joined: Mon May 16, 2005 1:36 am

Re: Thanks, I've enjoyed the ride, but...

Post by katriell »

theswamper wrote:Besides, please explain to me how making these utterly optional changes would lessen someone else's gaming experience?
The ease of a game, determined incrementally by each of its features, affects the type of community it attracts and fosters. Easy games have worse communities, and challenging/difficult games have more mature communities, generally.
Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle)
TeiJeng (Leanon)

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"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
theswamper
Posts: 4
Joined: Mon Sep 17, 2007 2:47 am

Re: Thanks, I've enjoyed the ride, but...

Post by theswamper »

I get that you all enjoy this game immensely. However, if this game needs anything, it needs more players, and thus more $$ for the developers.

Something has to change! You might love the game exactly as it is but it clearly needs something to attract more players. I put down my opinion of what that is.

You might not agree with my ideas, but sticking your head in the sand and yelling "NO! Don't change anything!" will not help the game you love so much.

Anyway, I did enjoy the game for a while, loved the community, and feel no animosity towards anyone. Best of luck, all.
kiakaha
Posts: 132
Joined: Sun Apr 22, 2007 12:03 pm

Re: Thanks, I've enjoyed the ride, but...

Post by kiakaha »

theswamper wrote:I get that you all enjoy this game immensely. However, if this game needs anything, it needs more players, and thus more $$ for the developers.

Something has to change! You might love the game exactly as it is but it clearly needs something to attract more players. I put down my opinion of what that is.

You might not agree with my ideas, but sticking your head in the sand and yelling "NO! Don't change anything!" will not help the game you love so much.

Anyway, I did enjoy the game for a while, loved the community, and feel no animosity towards anyone. Best of luck, all.
The problem with that m8, is that Ryzom would be Ryzom no longer. I would rather see Ryzom dissapear than it become a WoW-clone... I do agree with you that we need more players :) Unfortunately this game isn't able to do it on merit alone.

Tnx for saying goodbye, but I hope you will continue playing once the bad stuff is out of the way (I'm still optimistic :P )
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mirrorgate
Posts: 24
Joined: Tue Aug 28, 2007 10:08 am

Re: Thanks, I've enjoyed the ride, but...

Post by mirrorgate »

theswamper wrote: I put down my opinion of what that is.

You might not agree with my ideas, but sticking your head in the sand and yelling "NO! Don't change anything!" will not help the game you love so much.
You stated your opinion, other people stated theirs. No need to get abusive and accuse people of "sticking their heads in the sand". These forums contain heaps of ideas and strongly indicate that people love the game enough to express themselves.

My personal opinion is that it isn't the style of the game that was at fault, it was the near total lack of promotion. Look at WoW, a cute little kiddies game but it has huge market share, not because of it has an advanced gaming engine or that the quest givers carry neon signs over their heads, but because of years of quality marketing.

Yes, Ryzom has some issues that developers need to look at, I doubt there is a MMO out there that doesn't. But all it would take to make Ryzom mainstream is for a large well established company to pick up what's already done and put the big money behind it that it's always deserved. At least that's the way I see it, it's just an opinion *shrugs*.
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