sapunkster wrote:Possibly the Community Guild could consists of like-minded people who enjoy helping the Community in the effort to gather all the stuffs. Instead of one person with tons of stress and a single target for immature acts, it could be divided up between the guild.
That was the original idea, and for a while it did work that way, but then some of those volunteers either dropped out of the project or left the game. Also the distribution list continued to grow, and two other outposts were added. So basically the workload kept growing and the 'community guild' shrunk down to one person... it was just about bound to end like this - Zysha suffered much the same fate while she was still here.
A discussion on how to design, run, and defend a community outpost might be a good one to start now, if we can all avoid the finger pointing and dwelling on the past that has plagued this topic up to now.