
Seeing it in the bigger picture, 2handed weapons will always be the heavy hitters in melee, 1handed weapons will be either the 'tank'/defender or mage disruptors for dualwielding. Increasing the damage output for 1handed axes and maces may actually make 1handed fighters shine in their own field instead of getting constantly replaced by the 2handed fighters in your regular hunting party.
If the 1h revamp will go ahead and stays consistent with the other changes of the 2handed weapons, then spear will see it's theoretical damage drop as pike saw it. Considering spear is a 1handed weapon it will most likely not benefit from having a different reach over it's other 1handed peers. But that's not it's benefit.

I'm still convinced we're going towards more specific roles for each weapon, which imo can only be aplauded as it makes melee way more interesting. Each weapon has it's strengths and weaknesses, it's specific role and beneficial circumstances. Some may claim certain weapons will get (or are already) useless, I say they'll become different.
Afterall, you and I both know how 'useless' pistols seem to be, right?
