Ryzom Paradise - the information, without the fluff

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lafekafe
Posts: 18
Joined: Wed Sep 22, 2004 10:28 pm

Ryzom Paradise - the information, without the fluff

Post by lafekafe »

The authors and contrubutors of the fansite Ryzom Paradise welcome you to visit the results of our hardwork.

-- Crafting Plans
-- Harvested and Quartered Materials
..-- Colors
..-- Quantified Material Properties
..-- Browse listings by plan slot type
..-- Sort by Family Name, Quality and Material Property

Drop by, at:

http://www.lafekafe.com/ryzom/

Regards,

Benjamin
Windermeer Server
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ecclest
Posts: 21
Joined: Mon Oct 18, 2004 2:23 pm

Re: Ryzom Paradise - the information, without the fluff

Post by ecclest »

Fantastic! Just what I've been hoping for.

Now if I could get an version in a spreadsheet that I could tailor to me specifically...
piece
Posts: 50
Joined: Tue Sep 21, 2004 2:26 am

Re: Ryzom Paradise - the information, without the fluff

Post by piece »

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ecclest
Posts: 21
Joined: Mon Oct 18, 2004 2:23 pm

Re: Ryzom Paradise - the information, without the fluff

Post by ecclest »

Yes, I checked that out the other day. Very nice, but I meant an offline spreadsheet. Like in XL or something...

Cheers anyway.
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wayas
Posts: 154
Joined: Wed Sep 29, 2004 6:51 pm

Re: Ryzom Paradise - the information, without the fluff

Post by wayas »

piece wrote:done that long ago ....
no, its no need for registration here, and thats all that matters for me to use this than that
Name: Waya | Race: Zorai | Location: Arispotle (Sweden)
piece
Posts: 50
Joined: Tue Sep 21, 2004 2:26 am

Re: Ryzom Paradise - the information, without the fluff

Post by piece »

wayas wrote:no, its no need for registration here, and thats all that matters for me to use this than that
that not even a real registration, but have fun with this ...
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evalisa
Posts: 351
Joined: Wed Sep 29, 2004 12:16 pm

Re: Ryzom Paradise - the information, without the fluff

Post by evalisa »

will do

thanks for the nice site and resource Benjamin
----
It's Prttey fnuny how we can raed tihs einrte snetnece wtih all tehse ltters all out of palce, and we can cnotniue to keep raednig and sitll mekas snece of waht we are raeding. No mttar how mnay tmies you raed tihs oevr and oevr you can sitll mkae snece of it.
How is taht pssoible?
jclifton
Posts: 45
Joined: Wed Sep 22, 2004 10:40 pm

Re: Ryzom Paradise - the information, without the fluff

Post by jclifton »

piece wrote:done that long ago .... http://www.ryzom.com/forum/showthread.php?t=2621
The two databases are different. The one Benjamin made lists materials in a sortable manner, the one that pierce made is pictures. If you want to find out what the best fiber is for speedy grips, you could go to Benjamin's website and go to the grips section and sort by Speed. On Pierce's website you would have to go to the grips section and look at every picture of all that he had and write down or compare in your head the bars.. (unless I missed something pierce?)

It seems that Pierce is making a collection of mats, Benjamin wanted to make a collection that had other functions such as sorting of mats by their properties.

Pierce has his website in german and english, Ben's website is only in english. So both websites are good to use side by side depending on what exactly you want to get out of them..
piece
Posts: 50
Joined: Tue Sep 21, 2004 2:26 am

Re: Ryzom Paradise - the information, without the fluff

Post by piece »

main purpose of my script is to choose a crafing item and get all infos on one page u could possibly need. all the other lists are for administration actually. there is no (additional) sorting in my script.

i'd like to know where u got ur values. i got here and there (slightly) different and i dobblechecked mine.
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