Production: New things in test

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d29565
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Joined: Wed Dec 01, 2004 4:41 pm

Re: Production: New things in test

Post by d29565 »

ffxjosh wrote: Please tell me that you dont just aimlessly run up to a TP clicking frequesntly without care?

Now, common, It's REALLY not that hard to not attack a creature.
Apparently you underestimate my ability to kill myself for no good reason...

I dont agree at all with the click and equip thing. My luck I'll be chatting along, and port to oh..EF and accidently kill myself. So not my fault I'm a click-a-holic!
Same goes for digging. I chat when I dig, keeps me from falling asleep. Those arana and yelk love to hang around me when I dig, knowing me, i'd kill myself not from a BOOM this time, but massive herbie adds.

EDIT: not deleting this, cause I typed it all up..but it's been made optional from what Marjo says (i'm just slow typing)
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yrd250
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Re: Production: New things in test

Post by yrd250 »

thanks marjo for the news
blaah
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Re: Production: New things in test

Post by blaah »

Marjo wrote:A stack will contain 999 sap crystals. There should be no bulk, no weight.
can we have range ammo without weigh and bulk too plz ? ok, just kidding, but no weight/bulk on sap crystals do seem a little unfair for range users.

anyway...
WTB 200 stack of q250 sap crystals ;-)
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ajsuk
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Re: Production: New things in test

Post by ajsuk »

blaah wrote:anyway...
WTB 200 stack of q250 sap crystals ;-)
*laughs*

Or a create crystals macro :p
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yrd250
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Re: Production: New things in test

Post by yrd250 »

why unfair to range users? you can also carry as many sap cristals as you want entchant your weapon fire one shoot and kill with ele magic for example and getting full range xp...think its very good for range users instead of any other ones :P

edit: in my eyes its very fair for range, fight, oa and da users who wants to lvl alone
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ffxjosh
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Re: Production: New things in test

Post by ffxjosh »

Now all they need to add is a 'recharge weapon fully' option when right clicking sap crystals - so it takes all the crystals it needs to fully recharge the weapon.
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blaah
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Re: Production: New things in test

Post by blaah »

yrd250 wrote:edit: in my eyes its very fair for range, fight, oa and da users who wants to lvl alone
if they would nerf the amps ability to boost enchants power, then it would be fair ;-)
edit: for some reason cant remember, but if malus is affecting enchants cost, then that should be removed aswell (to make enchants equal to all ofcourse ;-)


btw, iirc ele enchant nuke will give you ele xp, same for affs. ... and heal aparently.
edit: was wrong, high enough heal enchant will nerf xp too.
Last edited by blaah on Sat Jun 02, 2007 7:45 pm, edited 1 time in total.
xtarsia
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Re: Production: New things in test

Post by xtarsia »

blaah wrote:if they would nerf the amps ability to boost enchants power, then it would be fair ;-)
edit: for some reason cant remember, but if malus is affecting enchants cost, then that should be removed aswell (to make enchants equal to all ofcourse ;-)


btw, iirc ele enchant nuke will give you ele xp, same for affs. heal does not.
ele enchants act like a 2nd homin is in ur group (oddly) so any xp u get is "shared" with ur enchant lol - thats only the case with elemental though.
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iwojimmy
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Re: Production: New things in test

Post by iwojimmy »

blaah wrote:......


btw, iirc ele enchant nuke will give you ele xp, same for affs. heal does not.
As far as I know, its linking which causes you to get xp / nerf when using enchants.. so ele should be fine as long as you dont try to use a DoT spell.

It is possible I am wrong, if anyone does know for certain, or gets a chance to test it, (still half a week AFK here :( which is why I am spending so much time trolling on forums ) please let us know
:)
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yrd250
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Re: Production: New things in test

Post by yrd250 »

for example you are 210 da 250 ele

if you use your da 225er spell and entchant 250er ele spell your 250er off mage lvl nerfs the xp
but
if you are using your 225er da spell and entchant 225er ele you get full lvl 210 da xp as i know
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