WE want more news

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danlufan
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Joined: Sun Mar 19, 2006 3:47 pm

WE want more news

Post by danlufan »

Im sure i can speak for most people by saying well done on your changes so far, but we want more news, whats happening about spires? do you have any large scale changes in the pipe? whats your next move...the stuff in development on the mainsite is old, one article from 2005.
~Soloreaper~
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daisuki
Posts: 61
Joined: Sat Mar 05, 2005 6:14 am

Re: WE want more news

Post by daisuki »

I agree. Could we please get a heads up on some future developments?
Here lies Bones -Peaceful digger and crafter. Retired from PvP due to another company going broke. Patiently awaiting a noble homin out there somewhere to toss Atys a rez so Bones can once again become a killer of peaceful diggers in the old lands :P
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targosz
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Re: WE want more news

Post by targosz »

Seconds it - give us some fuel for our drem machines ;)
IMHO there is better to live with "soon TM" hope rather than being left w/o any news :)
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gillest
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Re: WE want more news

Post by gillest »

+1....

Also please update and make some cleaning in the Now and test and Under Dev sections: it is a real mess in there with actual GF proposal mixed with old Nevrax ideas........
The Kitin Liar is in test Really? .....
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ssefeaba
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Re: WE want more news

Post by ssefeaba »

Yes. Please give some sort of update to tide us over for a bit, it would be very much appreciated :)
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arfindel
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Re: WE want more news

Post by arfindel »

When the Spires documentation was actually read by players, not only remembered as a postponed expansion, most people, at least most who read forums were horrified about what this could bring to the game. Mainly encoragement of aggressivity, more rewards for pvp, limiting access to certain areas, all in all making the world tougher, and the two factions even more separated than now. Their reaction made Nevrax rather focus on different expansions.

GF agreed that Ryzom is a niche game from the very begining and focused accordingly on enriching existing proffessions (see planned ranged fighting made more feasible), crafting and market.

Now at time people come and say: when Spires will come to life. Less and less readers know what Spires are at all. Less and less people answer to the request leaving the impression that the community would be happy to have them.

See the wishing lists there (housing, boutiques, more proffessions), see the polls out there: more land to explore, more and challenging bosses, etc.

News on Spires? No news good news for me :)

Let's put it this way: SWG had like 500k players (yeah, you heard right, about half a million, and the destroying of that world came with surprising echoes, New York Times wrote about it). They lost about half. A good proportion of them were people who loved complexity, crafting, forageing, RPing. Ryzom lacks very little to compete with what SWG once was. Namely lacks housing and a big area to explore. The rest are details. There isn't yet a full game to fill this gap on the market (but may appear the moment I speak).

Now what would you chose: take back an abandonned project that may lose some of the player base already in Ryzom? or rather try to bring part of that huge lost player base once living in SWG by improving what Ryzom lacks now and here?

And I leave alone the number of bugs that make pvp almost impossible, the disbalance of the world due to pvp rewards distribution, the great features implemented but not working, lack of traditional areas for free pvp etc etc.

And I leave alone the Ring, which is a huge, unique tool for endless fun (and money) if it worked properly.

C'mon, there is work for years here without bothering to give a glimpse to the Spires.
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martl
Posts: 342
Joined: Sun Sep 25, 2005 9:37 pm

Re: WE want more news

Post by martl »

arfindel wrote:When the Spires documentation was actually read by players, not only remembered as a postponed expansion, most people, at least most who read forums were horrified about what this could bring to the game. Mainly encoragement of aggressivity, more rewards for pvp, limiting access to certain areas, all in all making the world tougher, and the two factions even more separated than now. Their reaction made Nevrax rather focus on different expansions.

GF agreed that Ryzom is a niche game from the very begining and focused accordingly on enriching existing proffessions (see planned ranged fighting made more feasible), crafting and market.

Now at time people come and say: when Spires will come to life. Less and less readers know what Spires are at all. Less and less people answer to the request leaving the impression that the community would be happy to have them.

See the wishing lists there (housing, boutiques, more proffessions), see the polls out there: more land to explore, more and challenging bosses, etc.

News on Spires? No news good news for me :)

Let's put it this way: SWG had like 500k players (yeah, you heard right, about half a million, and the destroying of that world came with surprising echoes, New York Times wrote about it). They lost about half. A good proportion of them were people who loved complexity, crafting, forageing, RPing. Ryzom lacks very little to compete with what SWG once was. Namely lacks housing and a big area to explore. The rest are details. There isn't yet a full game to fill this gap on the market (but may appear the moment I speak).

Now what would you chose: take back an abandonned project that may lose some of the player base already in Ryzom? or rather try to bring part of that huge lost player base once living in SWG by improving what Ryzom lacks now and here?

And I leave alone the number of bugs that make pvp almost impossible, the disbalance of the world due to pvp rewards distribution, the great features implemented but not working, lack of traditional areas for free pvp etc etc.

And I leave alone the Ring, which is a huge, unique tool for endless fun (and money) if it worked properly.

C'mon, there is work for years here without bothering to give a glimpse to the Spires.
/tar Faa
/agree wholeheartedly

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blau wie Himmel weit und leer, blau wie wildes großes Meer.
Bist du gelb nein dankeschön, abgelehnt wird auch das Grün
selbst das Rot kann mich nicht locken, blau nur haut mich aus den Socken !


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klaelfr
Posts: 67
Joined: Mon Dec 12, 2005 3:42 pm

Re: WE want more news

Post by klaelfr »

before this post, i only had a vague idea what the Spires were. so i read the dev section.
After that, i can only agree with Faa. the Spire is the worst idea i ever saw in any game. i can live with the kami/karavan unbalance, the outpost situation.
but that ? this is an immediate unsub for me..
there's a lot of nice things suggested by players. and i'm waiting to see what they do to the ranged tree.
but all in all, some updates would be nice, yes.



Edit : typos...
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blaah
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Re: WE want more news

Post by blaah »

klaelfr wrote:After that, i can only agree with Faa. the Spire is the worst idea i ever saw in any game.
Spires are not bad.
bad is that factioned can teleport to opposite faction lands by default. bad is that kami or karavan makes no difference and bad is that if you (still) neutral cult, you already experiencing what spire patch was all about for you (restrictions for neutrals went live, bugged at first if i may add, but restrictions for factioned player was held back "because too little testing").
gillest wrote: The Kitin Liar is in test Really?
:D
klaelfr
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Joined: Mon Dec 12, 2005 3:42 pm

Re: WE want more news

Post by klaelfr »

blaah wrote:S
bad is that factioned can teleport to opposite faction lands by default. bad is that kami or karavan makes no difference and bad is that if you (still) neutral cult
dont get me wrong, i dont want to start somthing, and i will shut up after.
but the only thing that popped to mind was : Horde/Alliance anyone ?
except that the winning side will control the whole place. what would be the point of the other faction to exist then ?
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Forums Troll...
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