tigrus wrote:Heretic Hovel:
17., Radar color coding.
And a flashing red sign: DO NOT GO CLOSER, THIS "AGGRO" (bad thing that attacks you) can hurt you. You should turn around by pressing A until you are turned 180¤ then RUN forward by pressing W.
rofel, nice one
You want to use radar to determine aggros from non-aggros by colour...
Why don't you use it to determine the distance to your team mates ? It's easy, really. Woah, and I can also use it to determine the distance to my currently selected target when attacking it, too

Hmm, maybe that works with traveling as well ??
I know you gonna say past and balhblub, but when I joined this game, GoC was crowded. They have everything there, from plants to jugs. If people don't hunt there, it's their own decision. GoC is not less appealing than it was when i joined - not that i noticed. Maybe ppl got tired of it like digging the same place for 2 months and want to hunt in new fields ?
Maybe those people who prefered it for their primary hunting grounds have all their combat skills at max and don't go hunt at all,or help guildies out-of-team elsewhere in lower/other regions, because they wait for new content, like the kitin lair?
Maybe they all have seen GoC, HH, Loria, etc. and are all exploring Void at the moment.
Why do people not hunt in PR ?
As for void, did you guys notice that jungle is the only lands with goo? I'm sure void should be home for a lot of ugly goo-infected and kick-your-b*** creatures - maybe we see them one day

Until then, i love it there like it is

and btw, not all of void is used either, it's always the same 4 places, which is not all of the region, is it ?
I also agree with them that everything in this game is doable. If you have problems, you (and not only you personally) should work on your skills - and i don't mean grinding your up your 250's - there are skills other than AoD and Master Axe Guy .. like talent and patience, knowledge of the creatures and the fauna, knowing paths to walk and paths not to walk..and in which season. Under Spring and Wastelands are a good learning grounds for that, for example, and to name only 2

oh, not to forget bounty beaches
About your "reducing aggros" - well, reduce those aggros in GoC, for example, and make it a less appealing hunting ground for above-235ers, maybe.
Cannot tell about why people don't dig (or don't seem to dig) in HH. Never been there - never will dig there. But not because of easyness to access places or the lack of it - i dislike the forest environment

. Why are there so many desert diggers? because it's easy. But why do they all dig in Dyron when Thesos is just as easy but with stables closer to the digging places ?
There used to be people in Thesos, but that's past, i know.
You say that it's a lot of effort to get some materials or to some places, well, if you need Buo fiber and it takes you 20 minutes to get there, then it's worth every minute.
I'm all for not providing all materials in all lands, and i don't mean the material variaties. There are 10 (ten) kinds of material in game, that's 2 for each ecosystem.
That would encourage to dig in GoC for example - not when making it easy to get it at the TP as it is in Dyron and Thesos.
One thing I don't see in your logic. Why would making regions easier be a substitute for new content ? Why should it populate those regions more ?
Why should they work on little icons (which would be unnecessray) when they could make actual content, like rites missions, instead ?
Having red drops is nice and all but what if you have more bonuses on it ?
What if you have red-green weakness/blindness ? wouldn't help a lot to see that health stuff as sap stuff. And actually, the background colour would be a better use for it.
Those convenience things are a lot of effort though they seem so easy.
I would not want them, or would want to pay them, to work on things like icons, more radar colours, macro to select the used tool/weapon when it's only 2 clicks as it is...at least not until there is something new to explore
I'm not saying that I don't want those things, but not as a priority when there is so much else to be done first.
enough for now, maybe i'll add more later
