Ryzom Development

Come in, pull up a chair, let's discuss all things Ryzom-related.
iwojimmy
Posts: 967
Joined: Sat Oct 16, 2004 10:00 am

Re: Ryzom Development

Post by iwojimmy »

Is anyone else experiencing flashbacks to the FUD when Nevrax was introducing PvP ?
:p
Given how that has turned out, I hope GF really do take the time to balance, test, and think about the implications, of anything they bring in.
User avatar
mugendo
Posts: 666
Joined: Wed May 24, 2006 8:45 pm

Re: Ryzom Development

Post by mugendo »

ajsuk wrote:Pretty sure he (P) said HE...
oops , confused with Marjo ...can I still sue acridiel though ?? :D
Experience is essential.....Wisdom is priceless.
User avatar
acridiel
Posts: 6318
Joined: Mon Oct 04, 2004 3:18 pm

Re: Ryzom Development

Post by acridiel »

Of course you can :D
But don´t count on winning ;)

CU
Acridiel
Take a look at the collected Works of Ryzom Players all over the World!
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be different! Do you dare to adapt?

Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter
dcrispo
Posts: 141
Joined: Mon Jul 24, 2006 1:37 am

Re: Ryzom Development

Post by dcrispo »

Its always been my thoughts that the playerbase needs to have input into the process of new ideas and changes. I think most companies involved in MMO's know that their will always be those that yell and scream for the status quo or more then likely what They want to see done.
Once all the viewpoints are expressed both rationally and irrationally, it is up to the company to decide a course of action/inaction after weighing their customers input. But, it is MMO history that many companies more experienced with MMO's then GF have ruined their game by not listening to all viewpoints and blindly did what they felt would be best for the game.
It is OUR responsibilty to respond to proposals from GF with solid, well thoughtout comments and to help the process and them so we get the best bang for the buck so to speak.
Just some ramblings from an ole man..
Server: Arispostle
Main Character: Bosse
Guild: Fluffy Bunnies, High Officer.
Website: Fluffybunnies.net

Alternate Character:Aked
Race:Zorai
Location:Ruins of Silan
Trainer
jamela
Posts: 1413
Joined: Sat Oct 02, 2004 11:16 am

Re: Ryzom Development

Post by jamela »

That's why we are so hungry for news of exactly what they plan, ole man :) .
Naturally, we want our say.
Agreed, entirely.
User avatar
tydamus
Posts: 136
Joined: Mon Feb 05, 2007 1:29 pm

Re: Ryzom Development

Post by tydamus »

Greetings,

Just a heads up; the front news page has been updated to accommodate the web site's current situation.

Regards,
User avatar
ajsuk
Posts: 2320
Joined: Mon Jan 31, 2005 4:21 pm

Re: Ryzom Development

Post by ajsuk »

Any updates on the website development since (this)?
Seeing as GF has plenty of browser-based games one would hope you'd have a web developer or two handy to sort it out by now?
Last edited by ajsuk on Wed Apr 04, 2007 4:40 pm, edited 1 time in total.
Jayce - Right-click is your friend in this world.
Master Forest Forager | Master Prime Roots Forager |Expert Lakeland Forager @ Q250
Master
Jeweler
|Master Heavy Range Weaponsmith
[ Leader | Reapers of the Dark ]
[ Matis Noble | Karavaneer | Wayfarer | Arispotle ]
[ Gear Requirements | Server Status | Acronyms | Atys Time | Fireworks ]
Post Reply

Return to “General”