Imho this had to be first priority, dont u want to keep ur current playerbase happy and active? Even i as a new player is seeing the major flaws in the design as my end game comes near (thanks to lovely cats, i used them myself can only blame myselfmugendo wrote:Ryzom has plenty of content,
What is needed are improvements to existing features everyone uses, Improving the economy with money sinks, centralising crafters points of sale will benefit all, multiple homins in apartments, More interaction with spreading the goo, there are many aspects of Ryzom left to rot while the priority is given to 'easy to understand' additions.



And i didnt even played SWG
