xtarsia wrote:theres a point that seems to be being missed with ranged skills (launcher in particular) when compared to others. (from a solo perspectiv)
that is this :
Elemental magic u have to sacrifce considerably large amounts of sap and hp in order to do huge dps. ie, it is generally possable to cast only 5-6 times with a full credit double missile before becoming a 1 shot kill from a yubo.
with ranged, there is little danger of partially suicideing while killing something. dps is less, however with 3 packers ur ability to keep fighting for a longer duration is much greater then ele, and dont forget, when u do run out of ammo, u will most likly have more HP remaining (especially i u run around alot) than the poor mage who drained every last drop of his energy while standing still. PLUS u get to wear nice Armour too LA aint so great when u have 300 hp left and theres an angry mob poking u in the eye.
Launcher is actually similar, it does drain you stamina an HP, just in a slightly different way. The higher Increase attacks suck up alot of stamina in much the same way that nuke uses up alot of sap. Where nuke also uses alot of HP. The trade of is that upwards of 5 mobs can potentially hit you atleast once before they die. Granted if you only attack one mob at a time with the launcher its credit useage couldn't be compared to a nukers. But by only attack the one mob your wasting the AoE, and would have to use so many bullets for very little exp gain..