An open Letter to all new Players

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mithur
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Re: An open Letter to all new Players

Post by mithur »

Well, the october'06 was a week long; and it wasn't about be easy or hard; simply, with a lvl50 you can't go outside the city if some other bigest players hasn't cleaned the field.

There is a difference between "Hard" (Witch is ok to me) and "impossible". That time I tried many, many times, in many, many ways, kill the kittins; but being 3 was impossible. First time I rearched max DP; and my travel way was: I get out the city, I dead, I respawn in the village I want to go. Believeme, that's not fun.
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rushin
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Re: An open Letter to all new Players

Post by rushin »

mithur wrote:Well, the october'06 was a week long; and it wasn't about be easy or hard; simply, with a lvl50 you can't go outside the city if some other bigest players hasn't cleaned the field.

There is a difference between "Hard" (Witch is ok to me) and "impossible". That time I tried many, many times, in many, many ways, kill the kittins; but being 3 was impossible. First time I rearched max DP; and my travel way was: I get out the city, I dead, I respawn in the village I want to go. Believeme, that's not fun.

I think you are missing the point after seeing the high level players 1 hit killing the kitin in lv50 zones. If any of us tried to fight solo in lv250 regions we would be just as dead as you. I saw teams of new players in the witherings fighting the kitin... And the density of the invasion mobs wasnt that great - if you watched where you were going it wasnt difficult to get around by avoiding them.

If you ever decide to dig in the pr you will most likely think its 'impossible', or sneaking through bounty beaches, or the abyss, or whatever. Just because you find it hard isnt a reason to complain that its no fun - it might not be for you but the other side of the coin is that people complaining its too hard and they dont like it ruins the fun for those ppl that enjoy the challenge.

When you have developers that listen to their customers and make adjustments to the game its important to be responsible about what we ask for. Lots of things i and many others used to enjoy have been destroyed by ppl complaining they are too hard and the dev's making them easier. its not nice.
[COLOR=Silver][COLOR=Orange]rushin [/COLOR]~ asleep[/COLOR][COLOR=Silver]
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mithur
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Re: An open Letter to all new Players

Post by mithur »

rushin wrote:I think you are missing the point after seeing the high level players 1 hit killing the kitin in lv50 zones. If any of us tried to fight solo in lv250 regions we would be just as dead as you. I saw teams of new players in the witherings fighting the kitin... And the density of the invasion mobs wasnt that great - if you watched where you were going it wasnt difficult to get around by avoiding them.
I only knew the density on the invasion in Magestic Gardes; and it was very big. I don't know the witherins.
About the solo part... It could be that solo in a 250 area being a 250 must be deadly; I don't think so. I solo in a 150 area being 150 and vould be slow, but it isn't deadly.

About the avoid issue... it was simply impposible many times. They was in the only route outgoing Yrk; and their view range was very great.
rushin wrote: If you ever decide to dig in the pr you will most likely think its 'impossible', or sneaking through bounty beaches, or the abyss, or whatever.
I have been sneaking in a lot of zones even 100 lvls up to me. It's hard (Far from impposible); in some of them is deadly. But the point is, if I don't want do that, I can go another zones and do something. With the invasion a Newb can't do that.
rushin wrote: Just because you find it hard isnt a reason to complain that its no fun - it might not be for you but the other side of the coin is that people complaining its too hard and they dont like it ruins the fun for those ppl that enjoy the challenge.
I think you forgot how is be a newb in the mainland. It's not only that your character is weak; it's that you don't know the ways of the game, have little experience sneaking, and don't have (Even don't know) some essential powers as speed or invul. It's not only the level, it's the experience. If I do a new char rigth now, I could do a lot more than first time, becaouse now I know the game.
rushin wrote: When you have developers that listen to their customers and make adjustments to the game its important to be responsible about what we ask for.
Sure. Now I don't care a damn about the invasion issue. I have a PC that can cope with that, and for sure I could enjoy a lot one invasion. But I care about the feeling some newbs that want some fun and can't have it because put a foot outside the city is sure dead.
rushin wrote: Lots of things i and many others used to enjoy have been destroyed by ppl complaining they are too hard and the dev's making them easier. its not nice.
Well, if you enjoy kill a lot of kittins in lvl50 areas, sure, I'm trying to destroy that. I think you miss my point: *only* the lvl50 areas have this problem; not the rest of areas. An lvl100 area is a place where players have more experience and can cope with that; or they can choose not to, and go to a lvl50 zone and make any other thing.

Or, in other words: If some people don't want be forced into PvP events (Whitch is quite rigth to me) and complaint a lot if it happens, why I must be throwed in a PvE event? Give people some options.
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acridiel
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Re: An open Letter to all new Players

Post by acridiel »

mithur wrote:Ok, maybe I'm a bit egocentric, but...

As I can remember, this "open letter" (A very good one, must I say) was in response to some newbies' complaints.

I was one of these newbies. And my complaint about invasions was mainly that, while I'm sure that they was inmensely fun for the most experienced players, was a game-breaker for the newbs (*Specially* the soloers). So, as I was a low level character (50-60) and a soloer (I have a very strong solo tendency by times), I can say thet your affirmation "Rewards even a lowlevel Charakter can gain. Through Soloplay of course but better through teaming up with others." is, simply and plain, wrong.

Now I have a stronger character, and for sure I'll find very, very funny an invasion and will take tons of fun from it; but, even now, I'll find very good from the devs make easier the life of the newbies that hardly can make himself with two scowling gingos, not to say three feeble kittins, and make the life in the lvl50 areas a little easier... more dangerous, for sure, but a little easier. I still remember how some news was in Yrk for a long time making nothing (I was reading a book, really), while we wait to some others with best level clean the camp for us can go to natae or the Green Seed village to kill some kipees and gain some XP without being killed every ten meters.

So: fine the invasions, I want more, but please, devs, think in all people; only 4 areas from more than 60 needs to be a little more clean.

But, I insist: the invasions are a wonderful idea, and are needed on Atys, but migth be the newbs areas a little more clean. After all, there is no hole to PR in that areas, I think... harder for the kitins reach there.
*nods* But Mithur, as this was not the only Invasion that ever happened and will not be the last one we all hope ;) it IS possiple even for Newbes to have an impact on them :) Belive our experience here.

This time it was a bit hard on the Newbes yes, but I saw some of them teaming up and going out on successfull Ktitn-Hunts.
And as was said above, these Basts are our Arch enemy and it would be logical at all to have them beaten by even the weakest fighter, don´t you think? And well, maybe next time the devs will think a bit different here ;)

But I agree with most others in NOT makeing the Game itself even more easy then it´s allready been made. Just adjust the Invading-Mob-levels better, so that Newbes can have Solo Fun too. ;)

And PLEASE, could we NOT turn this into another Game-Balance discussion thread here?
Thank you. :)


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mithur
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Re: An open Letter to all new Players

Post by mithur »

acridiel wrote:But I agree with most others in NOT makeing the Game itself even more easy then it´s allready been made. Just adjust the Invading-Mob-levels better, so that Newbes can have Solo Fun too. ;)
That's exactly my point. Never have I intended, then or now, ask the devs for a easier event. Only that was better balanced for Newbies, that's all.

And yes, better will skip the part of game-balance :)
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acridiel
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Re: An open Letter to all new Players

Post by acridiel »

Adding this very good reply to my Post to the list.
http://forums.ryzom.de/forum/showthread.php?t=28310

It´s a different but nontheless valuable point of view from a Newcommer.
Two oppinions are always better than one, aren´t they?

CU
Acridiel
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ashling
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Re: An open Letter to all new Players

Post by ashling »

acridiel wrote:Two oppinions are always better than one, aren´t they?
Well not so much when one opinion looks at the other opinion the 'wrong' way and they fight to the death on the forums ;)
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acridiel
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Re: An open Letter to all new Players

Post by acridiel »

ashling wrote:Well not so much when one opinion looks at the other opinion the 'wrong' way and they fight to the death on the forums ;)
Do we?
I think in thsi case it´s OK.
Let others flame on. *shrug*
I´m okay with his view too and it´s only fair to show both sides of the Game, even if both are a bit biased ;) :p

CU
Acridiel
Take a look at the collected Works of Ryzom Players all over the World!
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ashling
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Re: An open Letter to all new Players

Post by ashling »

acridiel wrote:Do we?
I think in thsi case it´s OK.
Let others flame on. *shrug*
I´m okay with his view too and it´s only fair to show both sides of the Game, even if both are a bit biased ;) :p

CU
Acridiel
Don't mind me Acridiel, was just messing around and didn't have any serious points about the two opinions. It's the opinions about PvPer content that fight to the death ;)
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hazira
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Re: An open Letter to all new Players

Post by hazira »

Bleh I just took a look at the other post, reply, my thought is that yes those are mostly the reasons some people leave, myself included :rolleyes: . Though I think a lot of it has to do with simple perspective and coming to this game with set expectations.

Not sure how to explain it, but I think I quit before because I wanted to take my time choosing a guild, so I turned down offers because I didn't know what they were about, my old system was well, old and the lag prevented me from really playing and taking part in group situations. So I ended up alone, laggy, bored with the 'missions' and the grind therefore was all that was left.

But with a better system, though nowhere near top of the line, a new perspective on grind I'm having a lot more fun then before, I'm still pretty lonely as I can't make up my mind what race I want and which server I like best... But I am enjoying hanging out with the newbies, helping out, and watching the Universe chat :p

All in all, I think you need to come to Ryzom with an open mind, a mature outlook and a good bit of ram. My observation on the players who stay are those that have tried everything else on the market and were still disatisfied... At the momment I don't think Ryzom is for everyone, maybe the seasoned mmo player wanting some freedom of expression? But that is not the majority of players out there. The mmo industry is still booming, though very quickly, and I see Ryzom and it's genre becoming a lot more popular once the wave of new players 'grow up' and find the charm in open ended worlds.
:p
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