Good pointdanolt wrote:What would be the reason for the factions to hand out rewards for running around and fighting just for fun. How does meaningless PvP aid the Kami or the Karavan?
Pero

Good pointdanolt wrote:What would be the reason for the factions to hand out rewards for running around and fighting just for fun. How does meaningless PvP aid the Kami or the Karavan?
Pero
danolt wrote:What would be the reason for the factions to hand out rewards for running around and fighting just for fun. How does meaningless PvP aid the Kami or the Karavan?
Many of us enjoy Ryzom because the game makes sense and it has a story. The factions do things for a reason. A reason that goes beyond basic hack/dig/craft grind sinks. They are a culture, it is this culture that makes Ryzom different from the rest.
Changing things to Make faction PvP a new grind skill that has no redeeming factor (does not aid anyone in anyway) would totally destroy the philosophical backbone that makes this a 'living' world. If the factions just become an automated reward and mission giving tool, then what makes Ryzom different?
I am not against faction rewards, I am strongly opposed to the factions actively encouraging and rewarding pointless skirmishes and becoming nothing more then new grind farms. This was only asked for in hopes of circumventing the established community. If it becomes possible to get phat loot from the factions, the player community would become irrelevant and Ryzom would be one step closer to PK paradise.
Meaningless fighting makes for a meaningless game. This is a stupid, stupid idea.
Again, give us something new. Do not change the game, add to it.
Pero
Instead of giving out shields as a reward, make it a one time use plan for a shieldsehracii wrote: Make them always available and shield crafting would become totally useless. (The lack of requirements merely compounds the problem) The same could be said about the caster pants, but to a lesser extent- at least people still need the rest of the outfit.
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Of course, and that controvesy is witch makes the different between a good change or a bad change.amitst wrote:Change of any kind is obviously controversial.
Every little and large change affects the entire concept of the game and its community. Therefore, every change is due heavy consideration and weighing by diverse players.amitst wrote:Nevermind, I withdraw my request for anything to be done. Change of any kind is obviously controversial.