So last night I was harvesting in the Winds of Muse and doing a little grinding, so I decided that I needed to bring up my magery, which is kinda on the low side (21) I have poison 1 and 2, cold 1 and 2 and rot 1 and vines 1.
So there is this robust stinga (I think that's the name: 1 star, yellow, lvl51-60) out in the lake and I can't hit it with my sword because it's too deep. So I switch out to my amps and shed the medium armor and start throwing "rot" at it.
It does a fair number of *resists* but I'm knocking it down slowly, and it's hitting me for damage. I use up my self heal and run low on sap, so I run away until it stops clobbering me. I've still got it targeted, so I can see that it heals slower than I do.
Heh! So I wait a bit, go back and clobber it some more -42 at a time, run away, heal up, come back and finally kill the little beggar. Wow! Then I look at the system bar. "That was too easy, you get no experience."
What???! I just spent five minutes irl killing a (relatively) high level creature with a low level spell, and I get nothing? If I kill it with my sword, I get on the order of 2500 xp. And then I can't loot it, either because I "don't have permission."
So what's going on here? Has anyone else had this experience? I don't think it's really a bug in the sense of error, so much as it is an unexplored feature(?) That's why I have posted here in general rather than on the Service forum.
Strange lack of experience
Re: Strange lack of experience
anti exploit feature.odofitzg wrote:So what's going on here?
Re: Strange lack of experience
You ran into some "anti-cliffing exploit" code. Basically any mob that couldnt reach you (because it had to pass around some long impassible terrain or through deep water such as in this case) isnt worth xp. It doesnt really take into account plants (which have ranged attacks and can sometimes spawn in deep water).
Oops! Not your fault, but not the codes really either, just a little issue with plant spawn points as far as I can tell.
Oops! Not your fault, but not the codes really either, just a little issue with plant spawn points as far as I can tell.
Wallo
Omega V
Re: Strange lack of experience
9/10 times, if you leave combat and go into water or out of range of the mob, then return to combat the same mob, it is considered 'too easy and won't gain experience for that behaviour'.
I had this happen a few times when I was levelling early on so don't think it's a bug, more of a case of non-exploitation such as cliffing, or firing over a pond or lake (although imo, utilising the landscape to your advantage shouldn't be a totally bad thing, although it is frowned upon and I have no problem with that)
Hope this kind of explains what happened
I had this happen a few times when I was levelling early on so don't think it's a bug, more of a case of non-exploitation such as cliffing, or firing over a pond or lake (although imo, utilising the landscape to your advantage shouldn't be a totally bad thing, although it is frowned upon and I have no problem with that)
Hope this kind of explains what happened
Wandaxia
Re: Strange lack of experience
Heh.
Dang.
I'm a big one for using terrain in other games. Ohwell.
Oh, it was *not* out-of-range! Not at all. I've got 650 hp and it knocked that down 2 1/2 times before I got it. *big grin*
OK, now I know. Thanks for the info. It didn't feel like a bug, as I said in the original post.
Dang.
I'm a big one for using terrain in other games. Ohwell.
Oh, it was *not* out-of-range! Not at all. I've got 650 hp and it knocked that down 2 1/2 times before I got it. *big grin*
OK, now I know. Thanks for the info. It didn't feel like a bug, as I said in the original post.
Re: Strange lack of experience
I have a problem with it - use of landscape to gain tactical advantage over both enemies (in battle) and prey (while hunting food) is well documented and should IMO be encouraged and regarded as ingenious and inventive, not frowned upon. If it weren't for such tactics. our ancestors may well have starved to death and Wales would hve been ruled by the Romansurisk wrote:9/10 times, if you leave combat and go into water or out of range of the mob, then return to combat the same mob, it is considered 'too easy and won't gain experience for that behaviour'.
I had this happen a few times when I was levelling early on so don't think it's a bug, more of a case of non-exploitation such as cliffing, or firing over a pond or lake (although imo, utilising the landscape to your advantage shouldn't be a totally bad thing, although it is frowned upon and I have no problem with that)
Hope this kind of explains what happened

3:1, 2:1, 1:1 ... probability factor of one to one; we have normality. I repeat: we have normality. Anything you still can't handle is therefore your own problem.
Ffionnys:
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Re: Strange lack of experience
this is a game and not real life. AI is dumb and you are not hunting for food.zarozina wrote:I have a problem with it - use of landscape to gain tactical advantage over both enemies (in battle) and prey (while hunting food) is well documented and should IMO be encouraged and regarded as ingenious and inventive, not frowned upon.