Some Ideas

Come in, pull up a chair, let's discuss all things Ryzom-related.
User avatar
final60
Posts: 625
Joined: Fri Jan 07, 2005 6:30 pm

Re: Some Ideas

Post by final60 »

totnkopf wrote:Pardon the off-topic here, but All your base is from a Engrish phrase found in Zero Wing --> clicky!
Its not directly related to anything in SWG... most MMOs have people running around in them with people yelling it out. I believe we've even had an Infinity member or two yell it out :p

anyway, back to the topic at hand

.edit.....
User avatar
gozlen
Posts: 29
Joined: Mon May 29, 2006 5:33 pm

Some <more> Ideas

Post by gozlen »

How about if bot transport was a guild thing, like a guild could take control of a ferry/watertaxy routein each of the waterlevels? maby a npc feryman would pilot the boat when no guildie was willing to work a shift, but the guild would get dappers as a fair if someone was piloting it, also they could pick up people aling the way unlike an npc.

Come on now, if you can build floating cities with underwater chambers a boat should be no problem ;)

Or maby some kind of amphibious mount that swims fast....
But i wanna ride a gnoof more! :)


Or atleast make the cities more accesable so we don't have to swim ALL the way around

The wierd water plant things are great and all, but why don't I see any marine wildlife in Aden Aqus? I see plenty of Mutant Alien Space Koi in the lake around Dryon :)


Oh yah, and now I CAN tell the kipees that they are on the path to distruction with the custom emote system now!
(And say "someone set us up the bomb" when my extraction source explodes ;) )
Thanks Neverax/Gameforge/Whoever you are!!!
User avatar
xzizoux
Posts: 595
Joined: Sun Apr 10, 2005 5:55 pm

Re: Some Ideas

Post by xzizoux »

when the Tryker get some Boats to Travel faster in the Lakes ,do we Zorai get then some Flying Powers to Travel around???

to add Boats into game is not a Good Idea
iwojimmy
Posts: 967
Joined: Sat Oct 16, 2004 10:00 am

Re: Some Ideas

Post by iwojimmy »

xzizoux wrote:when the Tryker get some Boats to Travel faster in the Lakes ,do we Zorai get then some Flying Powers to Travel around???

....
no, but your sit animation gets to float 2 feet above the ground ;)
User avatar
xzizoux
Posts: 595
Joined: Sun Apr 10, 2005 5:55 pm

Re: Some Ideas

Post by xzizoux »

iwojimmy wrote:no, but your sit animation gets to float 2 feet above the ground ;)

hehehehhehe
User avatar
stijn
Posts: 467
Joined: Thu Oct 28, 2004 11:50 am

Re: Some Ideas

Post by stijn »

Ow ow, then the Fyros need to get a drinking animation... and the more you do the emote, the stronger you get... although a 'tiny' bith less accurate too :p

Still a proud Defender of the Fyros!

Beer, the cause of and solution to, all life's problems.
User avatar
gozlen
Posts: 29
Joined: Mon May 29, 2006 5:33 pm

Re: Some Ideas

Post by gozlen »

xzizoux wrote:when the Tryker get some Boats to Travel faster in the Lakes ,do we Zorai get then some Flying Powers to Travel around???

to add Boats into game is not a Good Idea
ok, boats or some form of faster water travel would be ok because

*You already don't get agroes in water
*I takes forever to get anywhere in Liberty Lakes swimming and this is BORING time, there's nothing to do but wait and the hard to find passes in LoL are frustration to find anyway
* It would only be usefull in lagoons of loria and the two <small> ajoining regions


If player controled boats are out, I would at least loke to see a few npc ones, because having a large water area and no boats seems silly

If we can't have boats at least maby give us an encyclopedia rite to make our characters swim faster
Last edited by gozlen on Thu Jan 18, 2007 1:03 am, edited 1 time in total.
jamela
Posts: 1413
Joined: Sat Oct 02, 2004 11:16 am

Re: Some Ideas

Post by jamela »

Pssst, Gozlen, I think you mean Liberty Lakes ;)

I'd like to see boats there myself, but simply because they would look great, not to make travel faster. If I were a Fairhaven citizen I'd put pressure on the elected representative to make the Karavan open up access to more of the teleporters in Liberty Lakes for unfactioned homins.
User avatar
tr808
Posts: 456
Joined: Thu Nov 09, 2006 9:33 pm

Re: Some <more> Ideas

Post by tr808 »

gozlen wrote:How about if bot transport was a guild thing, like a guild could take control of a ferry/watertaxy routein each of the waterlevels? maby a npc feryman would pilot the boat when no guildie was willing to work a shift, but the guild would get dappers as a fair if someone was piloting it, also they could pick up people aling the way unlike an npc.


So guilds in the Tryker area gets an money maker while, for instance, Matis based guilds dont? Kinda unbalancing if u ask me.
Mokdarion
Avatar of Destruction
Master Heavy-Swordsman
Expert Forest Forager
Master of Life
Journeyer
User avatar
gozlen
Posts: 29
Joined: Mon May 29, 2006 5:33 pm

Re: Some Ideas

Post by gozlen »

Oops.
Edited so its right.
tr808 wrote:So guilds in the Tryker area gets an money maker while, for instance, Matis based guilds dont? Kinda unbalancing if u ask me.
well, you could add other stuff in the other regions for guilds.

It seems to me outposts should have some reason for guildies to go there and congragate there. They should mean more than a victory trophy and a place to get special minerals. But that's my opinion.
(Maby guild members should get boosted regen when sitting in a controlled non war decked outpost)
Post Reply

Return to “General”