fattus wrote:
Regarding the keeping of the service alive and open, I have absolutely no doubt this will be easily manageable. To begin with, all will be kept as today (i.e. with Jolt) until everything settles. What comes next, if for you and me and everyone else wanting to contribute to decide.
Freedom doesn't ever really come free. It's just a suggestion and an opportunity of choice. But that's not so bad, is it?
http://www.ryzom.org/forums/viewtopic.php?t=132
Honestly, I feel weird/bad when I consider that I may be unfairly and somehow "bashing" this project, specially when confronted to optimistic and valid but opposed opinions and views -- although I would not think I am actually bashing, I'd say I am rather being vocal about possible "issues" that one may expect... -- and I do respect the (healthy) optimism and motivation that you, amongst others, share.
Nevertheless, while your statements are unarguably true, they do not seem to address the issues I raise. You state that "will be easily manageable". I have my doubts, (just to name a few, when e.g. French RP players may be alienated by having to coexist with German players, conflicting or opposed views on how to go on, timezones, resiliance and scalability, etc...), and others...like having losses to absorb at the beginning, etc, etc.
Until everything settles
I guess that by this you mean "when we have an infrastructure set by M. Lacambre to provide one server hosting service" and "until new volunteering or paiud devs have opened/understood the code", or in general terms, when we have developed a solid community and a robust infrastructire on top of which we can create... and this is what I referred to as spanning months and years... and, uhm... without mentioning that MMRPGs customers tend to be vocal w.r.t asking for ETAs, planned additions, etc... it may clash with the more loose "when it's done" approach. My "everything settles" is for now, measured in months, too.
Freedom doesn't ever really come free
True, you don't need to convince me about freedom and choice. But for me, personally, in other contexts, such as when I need to evaluate the TCO of one solution to another, when my personal or political views have some impact or any other circumstances. The freedom / free as in beer/speech is not suitable for all (paying) audiences, or when the important factor may be as simple as percieved gaming experience and quality of service. Freedom here may refer to an 'attribute' of the software and also, to the way the game will continue and be developed. To the later, it is not clear it will be the optimum approach, or if it is, how long will the transition period last.
There are good, positive arguments and yes, this project can go as high as all willing to contribute can. The itch comes when I consider myself, lets say a "passive / consumer" player. I respect that ORG project defendors are specially those that are a priori more willing to contribute but, in this context, I am more a "lazy" customer.... For a similar amount of money, which solution will provide the best-fun-for-the-buck?
thanks for reading.