desdi wrote:
Btw if people here didn't already know the csr supporting jolt here I guess they can make a few guesses from the people posting on this topic ^^.
I am not a Jolt CSR, keep on guessing then. Maybe you guess too much? That guess is as bold as stating that any poster supporting the ORG project has shares at the investors company...
Please do renember we are all here to support ryzom. Jolt is not that bad there objective are clear: money not animation.
This is precisely what I am starting to think about the investors of the ORG project ^^ and the "for profit" nature. I have been posting about concerns some people have and that go unanswered:
* Will english be the default language for events and support?
* Can a single shard host 3 communities knowing that it was stated that Cho was open mainly for scalability issues?
* Will there be full time 24h/7 support?, including events adapted to North American timezones?
* Will the money of subscriptions invested fully in full time developers, servers and hosting, billing outsourcing and similar costs, or is it at the discretion of share-holders? Can we expect full transparency in this too, including subscribers numbers, operating costs and basically the "CA"? Isn't the original Social contract a bit subject to Shareholders discretion?
* What's the point in being a non profit organization if you represent (grossly) a third of the capital?
* If the game expansions and content took so long taking into account there were a handful of full time developers, how can we expect a community/GPL driven project improve this? Are OpenOffice, Mozilla-Firefox, Apache, the Linux kernel significative when you consider the amount of years these projects span?.
I don't know which solution is best or not. There will be bad things and bad things, and everybody is supporting his side.