keithlan wrote:I think you miss an important point here. The CSR system is based on voluntary work, most of them are not paid by Jolt (unless you consider that a free account is a payment form, which it is somewhat).
Yes, I am aware of that,
... and yes, you have a point. Nevertheless, there is a hierarchy and a system with rules, a notion of responsability. Guides and Senior Guides, based on volunteering work and with a personal effort and willing to help, and they get my respect for that. Then there are GM, paid staff and a Senior Game Master to overview things, (without mentioning Event Guides, Event Game Masters and so on) yet, it takes some policy.
While you are right in stating that a volunteer-based system may work, it's when the things get tight that the "official" kicks in: Yes, a properly trained Guide can answer most of the gameplay and technical issues, and answer some tickets. But covering the server 24h/7 day, with full shifts, solving important technical account-based issues, examining server logs to solve issues, restoring missing items, (A guide asking me my billing details?) managing the server "tricksy" tickets requiring a ban, or a warning, *impartially*, spawning objects, controlling events.. Being called at 4AM that the server needs a reboot....Of course it CAN be done in a voluntary basis, and of course, some of these things can be done by the hosting company..... but you see no risks here? no "cry foul I bet that GM is in that guild!"...responsability, impartial, chain of trust, experience...
"Guides discussing and having conflicting views with each other?" nah, can't happen
"Guides and GMs abusing their status to? ", impossible
"Players (rightfully/wrongfully) accusing CSRs of doing ?" nopes, not here
And when it is a free project with GPL code people refrain from complaining, they have little basis to... but with a monthly fee, things change and support is requested often.