sorry if this has already been posted, an article from a week or so ago,
http://mmorpg.qj.net/index.php?&threshold=&upto=1163683376
would you guys play using this mode? looks a bit headache inducing at high levels, but at the lower levels looks pretty nice
anyone know of any other games that use this technology?
oh and check the goggles
Ryzom "bloom"
Re: Ryzom "bloom"
Looks like XBOX 360 game, so i guess no, I like my sharp def looks
AGGREDIOR ERGO SUM
Re: Ryzom "bloom"
Well, I don´t think that you´ll have to crank it up to highest level. *L*
Admittedly I can´t quite see what it should do for my play from screenshots, so I´ll first have to see it in function to decide.
So, dunno, maybe.
Acridiel
Admittedly I can´t quite see what it should do for my play from screenshots, so I´ll first have to see it in function to decide.
So, dunno, maybe.
Acridiel
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Re: Ryzom "bloom"
erm, actually bloom isn't in the least headache inducing and you even keep your crisp graphics, what it does is add a bit more reality.
do this:
open notepad or something of that sort on your screen so it is pure white.
hold your hand up against a white sheet of paper.
now hold your hand up against the screen.
in both cases you can clearly see the sharp border of your hand, but in the latter case a bit of the brightness bleeds over onto your hand. that's what bloom adds.
do this:
open notepad or something of that sort on your screen so it is pure white.
hold your hand up against a white sheet of paper.
now hold your hand up against the screen.
in both cases you can clearly see the sharp border of your hand, but in the latter case a bit of the brightness bleeds over onto your hand. that's what bloom adds.
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Re: Ryzom "bloom"
I commented on the "in test" Bloom news item...from the example screenshots it looks good at low levels and just general image degrading at high levels.
Low levels looks like it has the effect of increasing haze with distance and making glowing effects more glowy. Not sure what a "square filter" is...
So is this live? I'm on vacation and can't try it ingame...just going by the screenshotted examples.
Low levels looks like it has the effect of increasing haze with distance and making glowing effects more glowy. Not sure what a "square filter" is...
So is this live? I'm on vacation and can't try it ingame...just going by the screenshotted examples.
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Re: Ryzom "bloom"
gretchen wrote:I commented on the "in test" Bloom news item...
lol, guess i should check out ryzom.com/news once in a while, sorry about this thread
Re: Ryzom "bloom"
Nope, it´s not life yet. Dunno if its even on the Testserver yet.
But I wouldn´t think so.
There are other things on their heads right now, y´know. :-/
Acridiel
But I wouldn´t think so.
There are other things on their heads right now, y´know. :-/
Acridiel
Take a look at the collected Works of Ryzom Players all over the World!
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be [color=green]different! Do you dare to adapt?[/color]
Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be [color=green]different! Do you dare to adapt?[/color]
Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter
Re: Ryzom "bloom"
in my opinion bloom looks pretty cool as long as its not too strong. and they say we get a strength slider...
most of the newer games use this feature and HDR (some kind of advanced bloom?) too. for example Source engine (HL2, Dark messiah), Oblivion....
most of the newer games use this feature and HDR (some kind of advanced bloom?) too. for example Source engine (HL2, Dark messiah), Oblivion....
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Reapers Of The Dark
[Zukevem's smithy]
"Master Heavy-Swordsman"
"Avatar of Destruction"
"Master Forest Forager"
"Master Long Sword smith"
Re: Ryzom "bloom"
HDR looks cool, but cant handle bright colours too well, sometimes it "whites" out the scene Like a beach scene, with the sun hitting light coloured sand and turns it into a snowlike scene it gets so white.
AGGREDIOR ERGO SUM
Re: Ryzom "bloom"
That happens when someone makes very reflective sand ;pfiach wrote:HDR looks cool, but cant handle bright colours too well, sometimes it "whites" out the scene Like a beach scene, with the sun hitting light coloured sand and turns it into a snowlike scene it gets so white.
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