Looked that up too. Smack him! Smack him Ulani! He's all mouth and trousers.cloudy97 wrote:*gasps at Crythos* Hey! I looked that up you little...
Hmm, well if that doesn't work, we'll find someone bigger to smack him.

Looked that up too. Smack him! Smack him Ulani! He's all mouth and trousers.cloudy97 wrote:*gasps at Crythos* Hey! I looked that up you little...
Our playstyles vary greatly but let me toss something your way...cloudy97 wrote:So sometimes "- I wish I was BIG!" (Tom Hanks in "Big" 1988)
hmm.... we say 'all mouth and _no_ trousers' down this way :/riveit wrote:Looked that up too. Smack him! Smack him Ulani! He's all mouth
low level PvP no use !!!..are you serious. the nice thing about Ryzom is...there is no way to know the level of your opponent, Ignore that fact at your own perilcloudy97 wrote:Thanks guys, yeah I should focus more.
Here's a novel idea to make OP wars more fun for us "youngsters"; what if there was a level cap on the OP fights? The max level used on a Q100 OP is 100, if you have more levels you still fight like a level 100. Maybe it makes no logical sense, but it would make the PVP hungry lowbie feel more useful. Ever so often I hear people decline a fight with "I wouldn't be of any use anyway".
Most of the code should already be there, ever carried too much ammo?
With you all the way here Ulani. After nearly 9 months in game, my highest hunt skill is still under 150 - I don't like spam-casting madness on a mob way higher than me just to try and power-lvl my affys, etc (although I do do this from time to time). Personally I would rather take a small team and level slowly on something we can actually kill by skill rather than taking on smthg huge for the magical 3k XP using sheer weight of numbers and spam-casting.cloudy97 wrote:Still, my highest level in a combat skill is 108. New people outlevel me in less than a month and I've played since August last year!
Sometimes I wish I was a BIG huge warrior like most of you, but killing mobs for the sole purpose of leveling makes me cringe. The things that really gives the player experience, like boss hunts or treks never result in another level. Instead it's the plantkilling teams that grow up very very fast.
Don't misunderstand, Ryzom don't lock me out of anything like a level based game do, but it would be nice to be the one who makes a difference at an outpost or help a new player trek Yrk-FH or being able to clear Upper Bog of cuttlers.
So sometimes "- I wish I was BIG!" (Tom Hanks in "Big" 1988)