Well, could this all have something to do with Ryzoms totally crappy memory-management?
I always have to restart every 2 to 4 hours, because Ryzom totally eats up all my swap. I notice when it gets time to relaunch, wenn everything gets VERY choppy. If I move in such a situation, without letting the HD transfer all the data, the game crashes - if I just wait, till the screen stops freezing, it's ok (for the next 30 seconds or so).
copy&pasted out of the bugreports posted before:
Memory: 46mb/1022mb
Process Virtual Memory: 853mb
Memory: 25mb/511mb
Process Virtual Memory: 905mb
Memory: 13mb/1023mb
Process Virtual Memory: 1194mb
Memory: 79mb/1023mb
Process Virtual Memory: 1155mb
Memory: 60mb/511mb
Process Virtual Memory: 901mb
Memory: 15mb/511mb
Process Virtual Memory: 909mb
Seems like Ryzom just hates physical RAM and loves swapspace.
Bug retour windows
Re: Bug retour windows
I agree with you Feilan, on Trycker for me it always crashes when HD is reading the information, if i spot this moment and stop everything is fine, if i carry on moving the game crashes. Most of the ppl here get errors in Trycker land just like I do. The only problem i can think of right now is that water from Trycker lakes is getting into my system
Igerua, Trycker