sulbe wrote:The last couple days I've found a good strategy for grouping is to offer helping someone to gain levels in one of their areas they're having trouble with (defensive magic or ranged). There are a few safe places that I can solo and get decent xp, which when coupled with someone trying to heal me or take a few shots with their pea shooter, benefits the group.
I took my first trip into an outlying area with a group last night and we killed a good many zerx. Even had a few zerx wipe the team a few times! All in all it was great fun! But the one thing I really like this game is that I'm not forced to do any grouping. It's there if I want it.
But hey, if I'm online, I don't mind grouping or helping someone gain levels in a hard-to-level skill. I like me some meatshields but I'll return the favor too.
Puk
I was in that team. There definately are Trykers that group, I pretty much group exclusively for combat related XP now. Soloing is far too slow in this game to be a worthwhile persuit once you hit the 50's and beyond. My "solo" time now is entirely devoted to foraging and replacing my equipment that gets chewed up like a meat grinder. Last night after an evening of playing I watched all the armor on Puk's character dissapear while we were fighting in Resting Waters, its crazy. My time when I can't group right now is best served making replacement gear for myself and other people...
Anyway, in a good team you can easily (atleast right now) get 10 or more levels in an hour or so. I find it hard to average about 3 by myself and getting more difficult as my character progresses and needs to defeat harder things to gain reasonable XP.
I think the OP's problem is basically that there are so few people in the Tryker regions on general. Most of us know each other and the ones that go out and XP do it together. I definately recommend joining a guild ASAP since thats your easiest ticket to a good XP group. Otherwise you're probably going to have a lot of problems with just asking over /region.
Later