lucid120 wrote:And what you're not understanding is players like to make a little back on bad builds or low quality weapons that are of no value to anyone. Under the current system, said player has to destroy the item and take a total loss or add to the glut of the vendor system. NOT GOOD.
Not trying to add to the debate, just trying to understand it a little better...
What I'm getting out of this is that basically, you won't be able to sell items directly to a NPC Vendor (as they currently exist) for straight dapper anymore. That with the new system, it's going to assume that you're basically giving it to the Vendor for consignment, and the only way you'll make money - from the Vendor - is if someone buys it. Else you can still sell directly to players and cut out the Vendor bit.
On top of that, there is no "tabbed browsing" or categorical sorting of items being re-sold by a NPC Vendor, so you have to basically potentially scroll through a mess of items before you find, or not find, what you're looking for.
If that's the case, then.. ahh.. yeah, I'd say it's a bit messy. It drove me nuts scrolling through the lists of hundreds of items in FFXI's Auction Houses, and those *were* categorized and separated.
But again.. I don't know if that's the case.. I'm just trying to get my head around it.
As for the naming thing, I don't see the harm in having a 'Crafted By' bit. Though I guess that might require additional coding to the crafting system overall to include the crafter's name to begin with. I do know many other MMORPGs have crafted items labeled with who created them, so it's not an uncommon request. Personally, it won't affect me either way.